Essays about: "Single-Player"

Showing result 1 - 5 of 30 essays containing the word Single-Player.

  1. 1. The effects of introducing game mechanics in different orders on player comprehension

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Johannes Cederberg; Bhavana Vutukuru; [2023]
    Keywords : cognitive load; game mechanics; order of introduction; player comfort; player comprehension;

    Abstract : The order in which game mechanics are introduced to players can significantly impact their comprehension and enjoyment of the game. However, there is a lack of research on how player comprehension is affected by the sequence of introducing game mechanics. READ MORE

  2. 2. Social Elements of Gaming and Microtransaction Purchases : A multiple case study exploring perceived values’ influence on players’ willingness to purchase microtransactions and how these are affected by social elements of gaming.

    University essay from Jönköping University/Internationella Handelshögskolan

    Author : Felix Ekeroth; Viktor Sandoff; [2023]
    Keywords : Microtransaction; Perceived Value; Attribute; Consequence; Value; Social Element of Gaming;

    Abstract : Background: Incorporating microtransactions has become a popular business model for video game publishers as it ultimately provides stability and reduces financial risk. While microtransactions are becoming increasingly prevalent, they do not come without trouble as they have been linked to unfair gameplay advantages and reduced satisfaction with the game. READ MORE

  3. 3. Analyzing player experience of multi-platform games : A case study of a single-player game

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Robin Klint; [2022]
    Keywords : game development; multi-platform; cross-platform; user experience UX ; player experience PX ;

    Abstract : The player experience (PX) of games can be inspected in various ways to help developers understand the essential ingredients for a successful and engaging game design. Users are even able to experience games on a variety of different gaming platforms, which presents more ways of interaction compared to games that are restricted to only a single gaming platform. READ MORE

  4. 4. Developing a Multi-Passenger Game for Inflight Entertainment Systems

    University essay from Lunds universitet/Certec - Rehabiliteringsteknik och Design; Lunds universitet/Ergonomi och aerosolteknologi

    Author : Axel Domell; Johannes Bastmark; [2022]
    Keywords : in-flight entertainment system; multi-passenger game; Tactel; user-centered design; Technology and Engineering;

    Abstract : The airline industry has been on a steady rise the last couple of decades and so has the range of different kinds of digital entertainment options onboard commercial airliners. As the technology onboard airliners has become more and more advanced, the possibility to offer passengers different kinds of digital experiences have risen. READ MORE

  5. 5. Meaningful Choices : A closer look at the choice design of Detroit: Become Human

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Simon Zeidan Mellqvist; Elena Kappler; [2022]
    Keywords : choices; agency; meaningful; decisions; Detroit: Become Human; consequences; narrative;

    Abstract : Single player games with branching narratives are often marketed as having meaningful choices, where the outcome of players’ choices affect the story. But when these games fail to deliver on their promise it allows for frustration and disappointment. READ MORE