Essays about: "close-reading"

Showing result 6 - 10 of 205 essays containing the word close-reading.

  1. 6. Geralt's Third Sword : Representation of sex in The Witcher 3: Wild Hunt

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Lynn Lynn Angerer; Mette Christiansen; [2023]
    Keywords : Gazes; Reward; Sex; The Witcher 3: Wild Hunt; Video Game; Women;

    Abstract : This paper examines the representation of sex in the game The Witcher 3: Wild Hunt in terms of quest design, narrative, and sex scenes. Examining this topic is relevant to identifying misogynistic tropes in games and finding out where the portrayal of sex might be lacking or even harmful, for designers as well as consumers. READ MORE

  2. 7. Italy of the Grand Tour : The Representation of Italy in Two Novels

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Alessandra Sandoni; [2023]
    Keywords : italy; grand tour; henry james; e.m. forster; daisy miller; where angels fear to tread;

    Abstract : This thesis examines the representation of Italy and Italians in Henry James’ Daisy Miller and E.M. Forster’s Where Angels Fear to Tread. In a close reading of the two novels, with the use of the theory of the Triangle of Representation and the concept of Imperialist nostalgia, recurring themes in connection to the Grand Tour have been found. READ MORE

  3. 8. Polish Collective Memory, The Jedwabne Pogrom inPolish Newspapers 2016-2018

    University essay from Stockholms universitet/Institutionen för kultur och estetik

    Author : Radoslaw Repelewicz; [2023]
    Keywords : Polish Antisemitism; Jan Tomasz Gross; Cultural Trauma; Collective Memory; National Mythology;

    Abstract : This study examines the Cultural Trauma associated with the Jedwabne pogrom, as portrayed in three Polish newspapers. The essay seeks to answer the following questions: How did the chosen three Polish newspapers with varying ideological and political views depict the discussion about the Jedwabne pogrom in their articles in the years 2016-2018? In what ways do these usages and representations reflect or challenge the dominant narratives of Polish national mythology? How has the discussion on Polish antisemitism in relation to the Jedwabne pogrom changed after the conservative Law and Justice party came to power in 2015? The source material used consists of 45 newspaper pieces from Gazeta Wyborcza, Tygodnik Powszechny, and Polonia Christianapublished between 2016-2018. READ MORE

  4. 9. Voice, Agency, and Urgency : Three Ecocritical Readings of Nature and the Protagonist in Where the Crawdads Sing by Delia Owens

    University essay from Karlstads universitet/Institutionen för språk, litteratur och interkultur (from 2013)

    Author : Annika Salisbury; [2023]
    Keywords : Delia Owens; Where the Crawdads Sing; ecocriticism; postcolonial ecocriticism; ecofeminism; climate change criticism; voice; agency; urgency.; Delia Owens; Where the Crawdads Sing; ekokritik; postkolonial ekokritik; ekofeminism; klimatkritik; röst; agens; brådska.;

    Abstract : The female protagonist Catherine Danielle Clark (Kya) in Delia Owens’ Where the Crawdads Sing is abandoned by her family at a young age and grows up alone in a marshland environment in 1950s North Carolina. Shunned by the local community, Kya relies on nature to help her survive and to teach her about life and love—until one day she finds herself accused of murder. READ MORE

  5. 10. How do linear and nonlinear levels inspire game flow in cooperative gameplay? : comparative analysis of collaborative mechanics design in ItTakes Two

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Ruihan Gao; Olivia Wang; [2023]
    Keywords : Cooperative gameplay; Flow theory; Game flow; Linear and nonlinear level designs; Mechanics design.;

    Abstract : This study investigates how linear and nonlinear level designs inspire game flow in cooperative gameplay through a close reading analysis. The research focuses on It Takes Two, a highly successful cooperative game with compelling and unusual combination of game elements that enhance the cooperative experience. READ MORE