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Showing result 1 - 5 of 51 essays matching the above criteria.

  1. 1. Effect of resolution on player performance and experience in virtual reality low-fidelity first-person shooting games

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Gauri Singh; Veera Venkata Sai Siva Ram Vangavolu; [2023]
    Keywords : Virtual Reality; FPS Games; Low-fidelity; Resolution;

    Abstract : Background. With the increasing popularity of virtual reality(VR) in gaming              applications, it is important to understand the factors that influence the user experienceof players in VR games. One such factor is the resolution of the VR headsets, whichdetermines the clarity and sharpness of the applications on the screen. READ MORE

  2. 2. Utilizing GPT for Interactive Dialogue-based Learning Scenarios : A Comparative Analysis with Rasa

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Valdimar Björnsson; [2023]
    Keywords : Generative Pretrained Transformer; Rasa; Interactive Tutoring Systems; Conversational AI; Education Technology; Generativ förtränad transformator; Rasa; interaktiva handledningssystem; Conversational AI; Education Technology;

    Abstract : This thesis explores the use of advanced language models, specifically OpenAI’s Generative Pretrained Transformer (GPT), in the context of interactive tutoring systems built within a Unity-based game environment. The central problem addressed is whether the recent advancements in large language models make them feasible and useful to function as tutors specifically in providing meaningful, engaging, and educationally rich user interactions on a dialogue based learning platform developed by Fictive Reality. READ MORE

  3. 3. Board Games Beyond Sight : Inclusive Board Game Design with Focus on Visual Impairment

    University essay from KTH/Skolan för industriell teknik och management (ITM)

    Author : Linnea Blomqvist; Luca Jakabovics; [2023]
    Keywords : ;

    Abstract : This report presents a master's degree project in Industrial Design Engineering at KTH Royal Institute of Technology in collaboration with ION Game Design. The purpose was to enhance the social inclusion of visually impaired individuals through board games by supporting and inspiring board game designers to bridge the gap between the visually impaired and sighted players by means of creating a more inclusive gaming experience for everyone. READ MORE

  4. 4. Embracing Rascals in the Online Battlefield : Game Mechanics that Promote Collaboration Between Players in PvPvE Multiplayer Competitive Shooters

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Sofia Mitsigkola; [2023]
    Keywords : game design; player experience; UX; mechanics; social interaction; PvPvE; survival shooters; ethnography; annotated portfolios; interaction design;

    Abstract : This thesis project examines social interactions in PvPvE Online Multiplayer Survival Shooters and proposes mechanics that promote connection among players, hooking rascal players who invent new ways to play the game, into the game spirit rather than engaging in toxic play. To do that, I followed a Research-through-design methodology, engaged with games, game designers, and gamers, and designed storyboards presenting examples of mechanics that promote players' connection. READ MORE

  5. 5. Powering up profits - Integrating Power Purchase Agreements and Battery Systems for Nordic Power Futures

    University essay from Lunds universitet/Institutionen för energivetenskaper

    Author : William Thorwaldson; Ellen Jinglöv; [2023]
    Keywords : Power Purchase Agreements; Financial Power Trading; Battery Energy Storage Systems; Power Futures; Technology and Engineering;

    Abstract : This master’s thesis aims to assess the profitability and the factors impacting the profitability of entering a short position in financial derivative contracts on the Nordic power market while procuring electricity through a pay-as-produced power purchase contract and on the day-ahead (DA) market, simultaneously the strategy utilizes a battery storage system to mitigate the effects of price spikes. The research adopted a mixed-method approach by combining quantitative analysis with qualitative findings. READ MORE