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Showing result 11 - 15 of 167 essays matching the above criteria.

  1. 11. Performance Evaluation of Kotlin Multiplatform Mobile and Native iOS Development in Swift

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Anna Skantz; [2023]
    Keywords : Kotlin Multiplatform Mobile; Cross-platform; Native; iOS; Kotlin; Swift; Performance Evaluation; Benchmarking; Mobile; Garbage Collection; Kotlin Multiplatform Mobile; Plattformsoberoende; Native; iOS; Kotlin; Swift; Prestandautvärdering; Benchmarking; Mobil; Garbage Collection;

    Abstract : Today's mobile development resides in the two main operating systems Android and iOS. It is popular to develop mobile applications individually for each respective platform, referred to as native development. To reduce additional costs, cross-platform solutions have emerged that enable shared development for both platforms. READ MORE

  2. 12. Augmenting the Therapeutic Relationship

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Anton Möller; [2023]
    Keywords : ;

    Abstract : This thesis presents the development and evaluation cycles of a prototype admin portalintended for use by therapists with Zeeds’ mobile application to monitor patient’s progress. Themobile application is designed as a habit formation tool based on the therapy methodacceptance and commitment therapy (ACT). READ MORE

  3. 13. Validation of mHealth Applications for Behaviour Change : A Mixed-Method Study

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Yingyuan Guo; [2022]
    Keywords : mHealth apps; behaviour change; validation; mixed-method; usability; app quality; mHealth-appar; beteendeförändring; validering; mixed-metod; användbarhet; appkvalitet;

    Abstract : Context: The amount of Mobile Health (mHealth) applications to cultivate a healthy lifestyle or rehabilitate patients with physical or mental disabilities are increasingly available on app stores[1]. However, without a validation process, satisfactory results may not be obtained, especially for behaviour change apps. READ MORE

  4. 14. Designing Better Mobile Apps: An Experimental Evaluation of Apple’s and Google’s Design Guidelines : How analysing the Human Interface Guidelines for iOS and Material Design for Android better our understanding of the usability challenges app users face and what we can do to overcome key issues.

    University essay from

    Author : Tom Gülenman; [2022]
    Keywords : Mobile Applications; Cross-platform; Native; iOS; Android; User Experience; Usability;

    Abstract : When developing mobile apps, multiple factors must be considered when choosing between native or cross-platform technologies. The latter offers deployment of one codebase to multiple operating systems, such as Android and iOS. READ MORE

  5. 15. A case study of the lead time between eliciting and implementing the requirements in mobile game apps

    University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknik

    Author : Guanqun Liu; Qianwen Liu; [2022]
    Keywords : lead time; mobile game apps; user reviews; user requirements;

    Abstract : Context. There has been a remarkable growth of the mobile game industry since the raging pandemic covid-19 destroyed many businesses across several industries [1]. Nowadays mobile gaming has been one of the highest performing industries globally, raking in more billions in revenue [1,2]. READ MORE