Essays about: "simulations and games"

Showing result 21 - 25 of 55 essays containing the words simulations and games.

  1. 21. Generation of random numbers from the text found in tweets

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Lukas Gutenberg; Emil Olin; [2020]
    Keywords : ;

    Abstract : Random numbers are integral to many areas of computer science, it is used in everything from video games to encryption of important messages and simulations. These numbers are often generated by mathematical algorithms and it is highly important for these generators to generate numbers that are truly random and unpredictable, as patterns, cycles or other discrepancies might at worst cause serious security flaws that can be exploited. READ MORE

  2. 22. Smooth locomotion in VR : Comparing head orientation and controller orientation locomotion

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Fu Keung Tu; [2020]
    Keywords : Comparative study; Virtual reality; Locomotion; Navigation; Simulation sickness;

    Abstract : Background. Virtual reality (VR) technology has evolved to a stage where affordable consumer devices are available. Still, there are limitations to technology which causes compromises to be made. One of the big problems in VR is locomotion, especially regarding immersion and comfort. READ MORE

  3. 23. Reinforcement Learning in Industrial Applications

    University essay from Lunds universitet/Institutionen för reglerteknik

    Author : Niklas Kotarsky; Eric Bergvall; [2020]
    Keywords : Technology and Engineering;

    Abstract : Although reinforcement learning has gained great success in computer games, there are only few yet known implementations in ndustrial applications. This despite the fact that reinforcement learning offers interesting methods to optimise the control of nonlinear processes. READ MORE

  4. 24. Comparison of Two Different Methods of Generating Physics-Based Character Animation using Reinforcement Learning

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Daniel Lagula; Filip Karlsson; [2020]
    Keywords : Ragdoll; Animation; Behaviour; Balance; Artificial Intelligence;

    Abstract : In the area of Physics-Based Animation using Reinforcement Learning (RL), multiple games and virtual simulations have had it as an objective throughout the years because of the added realism it brings to motions of characters. It also brings a realistic and practical interaction between the characters and their environment. READ MORE

  5. 25. Performance and Perceived Realism in Rasterized 3D Sound Propagation for Interactive Virtual Environments

    University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknik

    Author : Karl Hansson; Mikael Hernvall; [2019]
    Keywords : psychoacoustics; rasterization; hardware-acceleration; psykoakustik; rasterisering; hårdvaruacceleration;

    Abstract : Background. 3D sound propagation is important for immersion and realism in interactive and dynamic virtual environments. However, this is difficult to model in a physically accurate manner under real-time constraints. READ MORE