Essays about: "simulations and games"

Showing result 16 - 20 of 55 essays containing the words simulations and games.

  1. 16. Deep Reinforcement LearningA case study of AlphaZero

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Fredrik Mattisson; [2021]
    Keywords : ;

    Abstract : Using deep neural networks for reinforcement learning has proven very successful, as demonstrated by the AlphaZero algorithm developed by DeepMind in 2018. This algorithm is capable of mastering two-player zero-sum board games entirely by playing against itself. READ MORE

  2. 17. Static vs Dynamic Weather Systems in Video Games

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Oscar Rehnberg; [2021]
    Keywords : Dynamic Weather System Video Games;

    Abstract : Research has shown that creating uniformity in video games has a larger potential to be objectively good. Realistic video games can create uniformity by implementing a dynamic weather system. The purpose of this thesis is to compare dynamic and static weather and their contribution to the overall player satisfaction. READ MORE

  3. 18. Asynchronous Advantage Actor-Critic and Flappy Bird

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Marcus Wibrink; Markus Fredriksson; [2021]
    Keywords : reinforcement learning; A3C; entropy; A3C lambda ; Cart-Pole; Flappy Bird; sparse rewards;

    Abstract : Games provide ideal environments for assessingreinforcement learning algorithms because of their simple dynamicsand their inexpensive testing, compared to real-worldenvironments. Asynchronous Advantage Actor-Critic (A3C), developedby DeepMind, has shown significant improvements inperformance over other state-of-the-art algorithms on Atarigames. READ MORE

  4. 19. Entrepreneurship Education in HEIs: Comparing Innovative Teaching Methods and Curriculum Design Approaches - A Multiple Case Study of 5 European HEIs

    University essay from Göteborgs universitet/Graduate School

    Author : Aleksei Kuchera; Douglas Redman; [2020-07-23]
    Keywords : entrepreneurship education; innovations in entrepreneurship education; entrepreneurship education in universities; practices in entrepreneurship education; teaching methods; curriculum and content design;

    Abstract : The thesis addresses modern practices in teaching methods and curriculum design approaches that are currently being used by top-ranked European higher education institutions (HEIs) in delivering their entrepreneurship programs. It reveals key differences and similarities in terms of what content and teaching methods the programs are using to teach entrepreneurship. READ MORE

  5. 20. Wind Simulation in Networked Games

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Christoffer Gustafsson; Filip Björklund; [2020]
    Keywords : wind simulation; game; wind; networked game;

    Abstract : Wind is a natural phenomenon that interacts with the majority of physical objects to some extent. Yet, in games this is often neglected. This is largely due to the complexity of the physics behind wind, in relation to the impact that it may have on the game experience. READ MORE