Essays about: "tabletop game"

Showing result 16 - 20 of 20 essays containing the words tabletop game.

  1. 16. Designing a board game rulebook – It is harder than you would think

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Hanna Björkman; [2019]
    Keywords : graphic design; board game; tabletop game; rulebook; rule book; instruction manual; layout; typography; research through design; color; gestalt principles; teaching;

    Abstract : This thesis has explored how to create a board game rulebook, for the board game Curators, in order to facilitate learning the rules as well as reminding players of the rules. This was done via research through design. READ MORE

  2. 17. An object tracking system for a tabletop board game

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Filip Nilsson; Aron Polner; [2019]
    Keywords : Object tracking; Board game;

    Abstract : Att spela brädspel är ett sätt för människor att interagera med varandra. Nyligen så påbörjade Egocentric Interaction Research Group (egocentrisk interaktions forskningsgrupp)på Malmö Universitet ett tvärvetenskapligt projekt kring den här typen av interaktion. READ MORE

  3. 18. Which Foot Forward? : An analysis of footing in the Dungeons & Dragons stream Critical Role

    University essay from Stockholms universitet/Engelska institutionen

    Author : Emma Lindhagen; [2019]
    Keywords : footing; english; tabletop roleplaying games; ttrpgs; dungeons and dragons; games; conversation analysis; critical role;

    Abstract : Tabletop roleplaying games are a type of social, narrative game driven by a group conversation in which a narrative which is co-created by the participants and propelled forward by some mechanical component (for example dice rolls used to determine the narrative outcomes of actions). As mode of spontaneous conversation that has a unique set of specific characteristics, it might be fair to claim that TTRPGs constitute a unique oral genre (or, in conversation analytic terms, a unique speech-exchange system). READ MORE

  4. 19. Answering Game Rulebook Enquiries Through Natural Language Processing

    University essay from KTH/Skolan för teknikvetenskap (SCI)

    Author : Anton Bjöörn; Lukas Uggla; [2018]
    Keywords : ;

    Abstract : The aim of this research project was to create a conversationalinterface for retrieving information from rulebooks. This conversationalinterface takes the shape of an assistant named OLGA (shortfor Open Legend Game Assistant) to whom you can give enquiriesabout the rules of any game loaded into the program. READ MORE

  5. 20. What Are You Doing And Feeling Right Now?

    University essay from Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikation

    Author : Zeynep Ahmet; [2012]
    Keywords : Pervasive game; experiences; self-reporting; tools;

    Abstract : Understanding and capturing game play experiences of players have been of great interest for some time, both in academia and industry. Methods used for eliciting game play experiences have involved the use of observations, biometric data and post-game techniques such as surveys and interviews. READ MORE