Essays about: "Competitive gaming"
Showing result 1 - 5 of 28 essays containing the words Competitive gaming.
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1. Positive Behavior from Competitive Games : Self-Determination theory
University essay from Uppsala universitet/Institutionen för speldesignAbstract : The purpose of this study is to explore what positive impacts competitive games can provide on player’s behavior. Precisely, this research demonstrates the theory of self-development and what key factors it includes for a positive outcome from players’ side. READ MORE
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2. Does your gender impact your experience inregulated esports communities? Analyzingexperiences and contributions from participants inan esports Discord server
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : With the growth of esports in recent years, it has become important to study different aspects of thedigital footprints that come with it. Esport is a form of sport competition using video games whereplayers or teams compete against each other using certain games in a competitive environment,governed by rules and regulations. READ MORE
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3. Get in the Game : A study on social media marketing activities to achieve market access and enhance mainstream adoption of blockchain gaming
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Gaming is booming, and over the past few years, blockchain games have found their way into this market. These games operate in a highly competitive environment, where marketing is vitally important for their success. READ MORE
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4. The currency of influence: a study of the external impact of Teamfight Tactics' metagame and its effect on player strategy.
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This research paper presents a study of the Teamfight Tactics (Riot Games, 2019) metagame and its evolution over time. For this research purpose, we have defined metagames as the ways in which games exist within broader social and cultural contexts. READ MORE
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5. A case study of the lead time between eliciting and implementing the requirements in mobile game apps
University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknikAbstract : Context. There has been a remarkable growth of the mobile game industry since the raging pandemic covid-19 destroyed many businesses across several industries [1]. Nowadays mobile gaming has been one of the highest performing industries globally, raking in more billions in revenue [1,2]. READ MORE