Essays about: "GLSL OpenGL"

Found 5 essays containing the words GLSL OpenGL.

  1. 1. A Comparison of Optimal Scanline Voxelization Algorithms

    University essay from Linköpings universitet/Informationskodning

    Author : Tim Håkansson; [2020]
    Keywords : CUDA; GLSL OpenGL; Computer Graphics; Voxelization; Optimal Scanline; Bresenham;

    Abstract : This thesis presents a comparison between different algorithms for optimal scanline voxelization of 3D models.As the optimal scanline relies on line voxelization, three such algorithms were evaluated. These were Real Line Voxelization (RLV), Integer Line Voxelization (ILV) and a 3D Bresenham line drawing algorithm. READ MORE

  2. 2. Dynamic Visualization of Space Weather Simulation Data

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska högskolan

    Author : Victor Sand; [2014]
    Keywords : nasa; space; space weather; scientific visualization; visualization; 3d; graphics; volumetric; rendering; c ; opencl; opengl; glsl; amnh; pipeline; voxel; voxels; data structures; tsp tree; octree; gpu; gpgpu;

    Abstract : The work described in this thesis is part of the Open Space project, a collaboration between Linköping University, NASA and the American Museum of Natural History. The long-term goal of Open Space is a multi-purpose, open-source scientific visualization software. READ MORE

  3. 3. A GPU-based framework for efficient image processing

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska högskolan

    Author : Per Karlsson; [2014]
    Keywords : gpu; image processing; c ; glsl; opencl; cuda;

    Abstract : This thesis tries to answer how to design a framework for image processing on the GPU, supporting the common environments OpenGL GLSL, OpenCL and CUDA. An generalized view of GPU image processing is presented. The framework is called gpuip and is implemented in C++ but also wrapped with Python-bindings. READ MORE

  4. 4. Improving rendering times of Autodesk Maya Fluids using the GPU

    University essay from Visuell informationsteknologi och applikationer

    Author : Jonas Andersson; David Karlsson; [2008]
    Keywords : Volumetric rendering; Fluid simulation; Maya; GPU; OpenGL; GLSL;

    Abstract : Fluid simulation is today a hot topic in computer graphics. New highly optimized algorithms have allowed complex systems to be simulated in high speed. This master thesis describes how the graphics processing unit, found in most computer workstations, can be used to optimize the rendering of volumetric fluids. READ MORE

  5. 5. A portal based system for indoor environs

    University essay from Institutionen för systemteknik

    Author : Lars Abrahamsson; [2006]
    Keywords : GLSL; portal rendering;

    Abstract : The purpose of this thesis is to document the development of the graphics part of an extremely pluggable game engine/lab environment for a course in advanced game programming. This thesis is one out of five, and concerns indoor, realtime computer 3D graphics. READ MORE