Essays about: "Language Learning Games"

Showing result 16 - 20 of 80 essays containing the words Language Learning Games.

  1. 16. L2 Vocabulary learning through MMORPGs

    University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Author : Nellie Stiberg; Aldina Saskin; [2021]
    Keywords : ;

    Abstract : The gaming community has grown significantly over the past two decades and is playing a major role in learners’ English development. This literature study aims to examine to what extent there is a correlation between playing massive multiplayer online role-playing games (MMORPGs) and English learners' vocabulary acquisition as well as their motivation to learn. READ MORE

  2. 17. Degree Project with Specialization in English Studies and Education : Teaching Strategies to Overcome EFL Pupils` Speaking Anxiety

    University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Author : Sanaa Haji; Sara Jejo; [2021]
    Keywords : speaking skills; classroom environment; teaching strategies; language acquisition; EFL; fear of speaking; foreign language anxiety; collaborative learning; and willingness to speak;

    Abstract : Gibbons (2015) writes that speaking is considered as the most important skill in language learning. However, Lundahl (2014) states that there are some pupils, in year 4-6, in Sweden who do not speak during the English lessons. Thus, the aim of this study is to find out what the reasons behind EFL pupils' unwillingness to speak English are. READ MORE

  3. 18. Teacher attitudes and practices regarding the use of digital educational games for student motivation in the English language classroom

    University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Author : Anncharlotte Fredriksson; Vanessa Mårtensson Ramirez; [2021]
    Keywords : Digital Educational Games; Gamification; GBL; Student motivation; Teacher Attitudes; Second Language Teaching.;

    Abstract : The purpose of incorporating digital educational games in educational settings is to engage the students' desire to learn. The aim of the syllabus for upper secondary school, as expressed by Skolverket (2011) is to support the students for lifelong learning and in order to do so, motivation is needed. READ MORE

  4. 19. Medicinedoseage with AI

    University essay from Uppsala universitet/Institutionen för elektroteknik

    Author : Robert Tang; Kettunen Elias; Anton Boberg; [2021]
    Keywords : A.I; Parkinson; Levodopa;

    Abstract : Parkinson’s disease(PD) is a neurodegenerative disease that mainly affects the motor system. These symptoms can be treated temporarily with medicine,but it’s difficult to determine the right dosage. READ MORE

  5. 20. The Impact of Digital Games on English Vocabulary Learning in Middle School in Sweden (ages 9-12)

    University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Author : Stella Nanfuka Tebeweka; [2021]
    Keywords : Digital games; Digital games in learning; Early childhood learning; English in Sweden; English language learning; English vocabulary; Gamification; Gaming and language; Vocabulary acquisition; Vocabulary development;

    Abstract : In recent years, the age of additional language learning has been lowered in school education. What separates current students from the previous generation, however, is the fact that they use modern technology, such as digital games, and this can be used as a teaching strategy. READ MORE