Essays about: "Life. Is. Game."

Showing result 16 - 20 of 176 essays containing the words Life. Is. Game..

  1. 16. Greening the Grid of Indonesia – Second Life Application for Lithium-Ion Electric Vehicle Batteries in Indonesia’s Energy System

    University essay from Lunds universitet/Innovation

    Author : Paula Runsten; Felix Kruse; [2023]
    Keywords : Electrification; battery repurposing; renewable energy; net-zero emissions; energy storage systems Elektrifiering; batteriåteranvändning; förnybar energi; nettonollutsläpp; energilagringssystem; Technology and Engineering;

    Abstract : With the increasing energy demand from urban electrification, the growing economy and global warming, Indonesia has some extensive challenges ahead. Additionally, growing demand for Li-ion batteries is causing shortages of virgin battery minerals in parallel with the increasing demand for energy storage to accommodate electrification. READ MORE

  2. 17. Power dynamics and order formation in mobile MOBA games : a Foucauldian analysis of "Honor of Kings"

    University essay from Lunds universitet/Medie- och kommunikationsvetenskap; Lunds universitet/Institutionen för kommunikation och medier

    Author : Shuaijun Zhang; [2023]
    Keywords : Social Sciences;

    Abstract : Video games can be seen as a media that immerses players. The formation of a good game order is an important guarantee for players to engage in electronic games. This paper selects the most popular mobile MOBA game in China, "Honor of Kings," as the research object to analyze the formation process of the game order. READ MORE

  3. 18. Topologica linteractions in a multi-layered flocking system

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Malin Liedholm; [2023]
    Keywords : Flock simulation; Topological interaction; Multi-layered flocking system; knearest neighbour; Boids; Unity3D; Flocksimulering; Topologisk interaktion; Flerskiktigt flockningssystem; knärmaste granne; Boids; Unity3D;

    Abstract : With the multi-layered flocking system it is possible to simulate flocks that contain different types of agents that can be of various different sizes (variations in bounding radius and height). In the original implementation, the multi-layered flocking system uses a metric distance to find the nearest-neighbours of agents. READ MORE

  4. 19. The Potential of Combining Christian Faith and Nature Conservation : exploring the Potential in a Literature Review and Developing an Environmental Education Program for Creation Care with the Aim of Mitigating Human-Wildlife Conflicts

    University essay from SLU/Dept. of Wildlife, Fish and Environmental Studies

    Author : Svenja Tornow; [2023]
    Keywords : human-wildlife conflicts; wildlife; conservation; religion; christianity; theology; creation care; community development; awe;

    Abstract : The global human population is growing and occupies an increasing area of land. Consequently, human and wildlife populations overlap which leads to more and intensified human-wildlife conflicts. To solve those, conservationists increasingly try to understand and change people’s attitudes. READ MORE

  5. 20. Effects of gamification elements in math software for children

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Felicia Flod; [2023]
    Keywords : Gamification; game-based learning; leaderboards; badges;

    Abstract : Mathematics is a subject many children find challenging and uninteresting. This is highly problematic because of its use in work and everyday life. Some schools are implementing game-based learning to increase the younger students’ positive relation towards mathematics. An example of a game that uses learning through play is Magical Garden. READ MORE