Essays about: "Boids"

Showing result 1 - 5 of 8 essays containing the word Boids.

  1. 1. Simulation and modelling of crowd control within the context of riots

    University essay from KTH/Datavetenskap

    Author : Erik Hedlund; Tobias Vinsa; [2022]
    Keywords : ;

    Abstract : This project aims to shed light on the abilities of simulation to optimize crowd control management strategies. Simulations were chosen because the difficulties of analyzing crowd control management strategies during an ongoing riot. READ MORE

  2. 2. Comparison of spatial partitioning data structures in crowd simulations

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Jakob Kratz; Viktor Luthman; [2021]
    Keywords : Radius Search; Spatial Partitioning; Agent- Based Simulation; Boids; Grid; Kd- Tree; Quadtree; Maximum Velocity; Radius Search; Spatial Partitioning; Agent- Based Simulation; Boids; Grid; Kd- Tree; Quadtree; Maximum Velocity;

    Abstract : This report investigates how the construction and query time of multiple spatial partitioning data structures is impacted by spatial distribution of and number of agents in a crowd simulation. In addition a method is investigated for updating the data structures less frequently at the cost of increasing the radius queried, without affecting the correctness of the queries. READ MORE

  3. 3. A Comparison of Parallel Design Patterns for Game Development

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Robin Andblom; Carl Sjöberg; [2018]
    Keywords : Flocking; Parallelism; Multithreading; Rendering time; Speedup; Skeletal animation; BOIDS;

    Abstract : ----- .... READ MORE

  4. 4. Performance Evaluation of Boids on the GPU and CPU

    University essay from Blekinge Tekniska Högskola/Institutionen för kreativa teknologier

    Author : Sebastian Lindqvist; [2018]
    Keywords : boid; ABM; agent based model; GPGPU;

    Abstract : Context. Agent based models are used to simulate complex systems by using multiple agents that follow a set of rules. One such model is the boid model which is used to simulate movements of synchronized groups of animals. READ MORE

  5. 5. Flocking as a Hunting Mechanic: Predator vs. Prey Simulations

    University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)

    Author : Peter Jonsson; Lucas Ljungberg; [2017]
    Keywords : ;

    Abstract : Creating models for simulating real-life situations can be a difficult task because of all the small factors that can impact the outcome of an event. One model aimed to accurately predict flocking behaviour for animals is Boids flocking model. In this study, we aim to answer if the model is adequate for modeling a predator vs. prey situation. READ MORE