Essays about: "Low Fidelity Prototyping"
Showing result 11 - 15 of 19 essays containing the words Low Fidelity Prototyping.
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11. Unlocking Customer Segments Using Hardware Accessories
University essay from KTH/Maskinkonstruktion (Inst.)Abstract : This report aims to describe the process for the master thesis within product development done by the authors during the spring of 2017 at KTH and iZettle, Stockholm. iZettle is financial technology company founded in Stockholm in 2010. READ MORE
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12. Extendable ladder cover solution for swedish fire vehicles
University essay from Högskolan i Skövde/Institutionen för ingenjörsvetenskapAbstract : The following thesis project has been done in direct collaboration with Autokaross i Floby AB Rescue Vehicle Department, in Sweden. The report contains the design development of a protective cover against weather conditions for the extendable ladder in a fire vehicle. READ MORE
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13. Modelling High-Fidelity Robot Dynamics
University essay from Linköpings universitet/Reglerteknik; Linköpings universitet/Tekniska fakultetenAbstract : The field of robotics is in continuous development. Driving forces for the development are higher demands on robot accuracy and being more cost effective in the development process. To reduce costs, product development is moving towards virtual prototyping to enable early analysis and testing. READ MORE
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14. Design and Evaluation of a Mobile Ticket System
University essay from Lunds universitet/Ergonomi och aerosolteknologiAbstract : The purpose of this master thesis was to examine the possibility to develop an overall alternative solution, to the current mobile applications used for public transport in the region of Skåne, Sweden. The aspect and development of the new application was based on interaction design and usability. READ MORE
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15. Ubiquitous Computing in a Home Environment, Controlling Consumer Electronics
University essay from Lunds universitet/Ergonomi och aerosolteknologi; Lunds universitet/Institutionen för designvetenskaperAbstract : Building interaction prototypes for ubiquitous computing is inherently difficult, since it involves a number of different devices and systems. Prototyping is an important step in developing and evaluating interaction concepts. The ideal prototyping methodology should offer high fidelity at a relatively low cost. READ MORE