Essays about: "Ludvig Liljeqvist"

Found 2 essays containing the words Ludvig Liljeqvist.

  1. 1. BIAS - A Unity Asset for Procedurally Generating Cities

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Alma Eriksson; David Hultsten; David Hall; William Johnsson; Ludwig Hultqvist; Ludvig Liljeqvist; [2020-10-30]
    Keywords : procedural content generation; PCG; video game development; 3D cities; unity; terrain generation; city generation;

    Abstract : Procedural content generation, or PCG, is a method of algorithmically generating, for instance, video game content with a limited amount of user input. The purpose of this project is to explore how PCG may be used in game development to make the process of creating game assets less time consuming. READ MORE

  2. 2. Finding Triggers for Innovation Within eSports

    University essay from Akademin för innovation, design och teknik

    Author : Erik Liljeqvist; Ludvig Kallin; Mikael Cambrand; [2014]
    Keywords : eSports Innovation Triggers Creativity;

    Abstract : Since the creation of the internet there has been a development towards a globalized community of people. With the potential for connectivity between people all over the world subcultures are inevitably created. One such subculture is eSports. Over the past decade eSports has seen a steady increase in popularity. READ MORE