Essays about: "Memory Design"
Showing result 1 - 5 of 480 essays containing the words Memory Design.
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1. Optical Communication using Nanowires and Molecular Memory Systems
University essay from Lunds universitet/Fysiska institutionen; Lunds universitet/SynkrotronljusfysikAbstract : Neuromorphic computational networks, inspired by biological neural networks, provide a possible way of lowering computational energy cost, while at the same time allowing for much more sophisticated devices capable of real-time inferences and learning. Since simulating artificial neural networks on conventional computers is particularly inefficient, the development of neuromorphic devices is strongly motivated as the reliance on AI-models increases. READ MORE
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2. A Comparative Analysis of the Ingestion and Storage Performance of Log Aggregation Solutions: Elastic Stack & SigNoz
University essay from Mälardalens universitet/Akademin för innovation, design och teknikAbstract : As infrastructures and software grow in complexity the need to keep track of things becomes important. It is the job of log aggregation solutions to condense log data into a form that is easier to search, visualize, and analyze. READ MORE
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3. Collaborative Learning in an Immersive Virtual Environment: The Effects of Context and Retrieval Practice
University essay from Lunds universitet/Institutionen för psykologiAbstract : The accessibility of Virtual Reality (VR) enables the investigation of desirable difficulties originating from memory research with increased ecological validity. The two desirable difficulties include contextual variation and retrieval practice. READ MORE
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4. Architecture and CognitionArchitectural settings’ influence on cognitive performance in an isolated and confined environment, over time.
University essay from KTH/ErgonomiAbstract : his thesis examines the relationship between architectural design in a space analog environment and cognitive performance. This is done through longitudinal, repeated measures, quantitative study which was conducted during a Mars analog mission, with cognitive assessments administered under different environmental conditions within the mission habitat. READ MORE
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5. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game
University essay from Institutionen för tillämpad informationsteknologiAbstract : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. READ MORE