Essays about: "Narrative design"
Showing result 1 - 5 of 224 essays containing the words Narrative design.
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1. I sökandet efter en grundton : en reflekterande berättelse om konceptuellt tänkande inom landskapsarkitektur
University essay from SLU/Dept. of Urban and Rural DevelopmentAbstract : Landskapsarkitekter skulpterar, regisserar och komponerar våra livsmiljöer. Det är ett hantverk som kräver sin penna, sitt öra och ett känsligt sinne. Samtidigt befinner sig landskapsarkitekter i en kontext där en samhällelig utveckling knuffar regin in i stela processer och effektiviserade system (Bornemark 2018). READ MORE
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2. Applying ChatGPT in AI-based dynamic video game narrative generation system
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : ChatGPT’s release and general availability has the potential to create new possibilities for storytelling in games. There are potential benefits of leveraging ChatGPT to generate a narrative at runtime in a video game, as well as possible resulting pitfalls. READ MORE
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3. VIDEO GAME-BASED LANGUAGE LEARNING AND LITERACY A systematic review of the current state of research on video game-based learning and language learning
University essay from Institutionen för tillämpad informationsteknologiAbstract : Over the last decades, the video game medium has become increasingly popular-ized and technologically advanced. Consequently, the learning sciences have started to investigate the pedagogical potential of this medium. Literacy researchers have argued that unique features of the video game medium offer possibilities for effective language learning. READ MORE
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4. Geralt's Third Sword : Representation of sex in The Witcher 3: Wild Hunt
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This paper examines the representation of sex in the game The Witcher 3: Wild Hunt in terms of quest design, narrative, and sex scenes. Examining this topic is relevant to identifying misogynistic tropes in games and finding out where the portrayal of sex might be lacking or even harmful, for designers as well as consumers. READ MORE
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5. Ludonarrative design & player experience : Vocabulary usage and purpose of ludonarrative exploration
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This paper deals with the differing vocabulary between academic and player discussions when it comes to discussing gaming experiences. The main terminology that is explored is ludonarrative dissonance and ludonarrative harmony along with its usage. READ MORE