Essays about: "Prototype"

Showing result 1 - 5 of 2455 essays containing the word Prototype.

  1. 1. BLANK! A FOUR-SEASON WARDROBE PROTOTYPE COLLECTION

    University essay from Göteborgs universitet/Steneby - Institutionen för Konsthantverk och Design

    Author : Linus Kim Brodén; [2020-07-09]
    Keywords : Set-making; Final material; Cultivate personal style; Making; Clothes; Fashion;

    Abstract : This work explores set-making on the basis of making directly in the final material as design method to create new perspectives on clothes and dressmaking where there is no distinction between prototype and final garment.The aim is to create a four-season wardrobe collection through the idea of cultivating a personal style by working directly in the final material. READ MORE

  2. 2. Erlang as an alternative to a non-functional language for communication in a faulttolerant IoT sensor network

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Jimmy Holdö; [2020-02-17]
    Keywords : Internet of Things; Wireless Sensor Network; Erlang; IEEE 802.15.4; ZigBee; Network topology;

    Abstract : This thesis compares a C++ prototype and an Erlang prototype for an Internet ofThings application. Internet of Things applications are difficult to program becausethey consist of a distributed environment of heterogeneous devices, where each devicecan have limited resources and connectivity technologies. READ MORE

  3. 3. Control your home with augmented reality

    University essay from Lunds universitet/Ergonomi och aerosolteknologi

    Author : Daniel Tovesson; [2020]
    Keywords : Augmented reality; Internet of Things; Smart homes; ARKit; Interaction design; User-Centered Design; Technology and Engineering;

    Abstract : As connected devices, or Internet of Things (IoT), are becoming increasingly more common in our homes we need a way to control them remotely. Remote control can be achieved with native applications created by the providers of these IoT devices which can result in you needing several applications to control your IoT devices. READ MORE

  4. 4. Self-Stabilizing Platform

    University essay from KTH/Skolan för industriell teknik och management (ITM)

    Author : MARCUS AKKILA; BIX ERIKSSON; [2020]
    Keywords : Mechatronics; PID controller; Control theory; Arduino; Servomotor; Inertial measurement unit; Self stabilization; Mekatronik; PID-regulator; Reglerteknik; Arduino; Servomotor; Tröghetssensor; Självstabilsering;

    Abstract : This project explores the possibility to stabilize a hand held serving-tray using a micro-controller, two servomotors and an inertial measurement unit (IMU). It is heavily focused on control theory, specifically using a PID controller. READ MORE

  5. 5. Sidetracks in remote digital teaching – Facilitating a sense of presence, closeness and immediacy in times of physical distancing

    University essay from Malmö universitet/Kultur och samhälle

    Author : Alison Rebecca Thomas; [2020]
    Keywords : Interaction Design; Remote Digital Teaching; Technology integration in teaching; Presence; Closeness; Immediacy; Online teaching; Remote; Covid-19; Pandemic; Teaching; Education; Innovation; Digital Competence; Digital; Secondary School; Teachers; Representations; Sidetracks; Knowledge; Relation; Pupils; Experience Prototype; Learning Context; Interactions; Transaction of Knowledge; Learning material; Teaching material; Pedagogy; Change; Digital learning environment; Research for Design; Digital representations; Representational correspondence; Testimony; Black Screens; Video Lessons;

    Abstract : With the aim of designing tools, processes and means to support secondary school teachers in maintaining a sense of presence, closeness and immediacy when interacting with their pupils remotely in rapidly appropriated digital learning environments due to Covid-19, this thesis examined the meaning, importance and possibilities of creating a sense of presence, closeness and immediacy in remote digital teaching. The process was based on research for design, encompassing literature study, field research and methods of interaction design to reach conclusions on meaningful tools, processes and means of supporting secondary-school teachers in remote digital teaching. READ MORE