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Showing result 1 - 5 of 73 essays matching the above criteria.
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1. Incidental Vocabulary Learning in EFL Through Reading, Listening, and Watching
University essay fromAbstract : Incidental vocabulary learning is a form of acquiring new words without having a specific intention in the acquisition, and it can occur in or out of the educational frame (Hatami, 2017). In the digital age, incidental vocabulary acquisition is increased as learners encounter and assimilate new words through different online platforms and technological tools. READ MORE
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2. Songs influence on vocabulary and language acquisition in the EFL classroom : Sångers inflytande på ordförådd och språkinlärning i Engelska som främmnade språk
University essay fromAbstract : This paper explores the impact of incorporating songs in the English classroom and will focus on young student’s development of vocabulary and language acquisition. The aim is more driven towards singing, and how that can be a beneficial communicative tool for young language learners in a Swedish context. READ MORE
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3. Online Game-Based Learning Platforms and Vocabulary Acquisition for ESL Learners in Upper Secondary School
University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)Abstract : Since the Covid19 pandemic there has been a rise in the use of digital platforms such as online-game based learning platforms (OGBLPs) to diversify the learning experiences of students. This paper investigates the implementation, challenges, and benefits of online game-based learning platforms for English learning of students with English as a second language (ESL) in Sweden’s upper secondary schools. READ MORE
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4. The Class of Us: A Study Across Several Schools in Sweden Comparing the EFL Comprehension of Playing the Video Game The Last of Us Versus Viewing the Television Adaptation
University essay from Lunds universitet/EngelskaAbstract : Contemporary English as a foreign language (EFL) classrooms in upper secondary schools in Sweden make frequent use of receptive media such as movies and television to facilitate language learning. The more interactive medium of video games is seldom used for the same purpose, despite previous research indicating that the added layer of interactivity can bring benefits such as improvements to vocabulary, written production and reading comprehension. READ MORE
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5. Physically oriented learning meets vocabulary acquisition and motivation: how the ESL classroom can combine with PE through cross-curricular collaboration
University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)Abstract : A positive relationship between physical motion and learning is widely acknowledged. However, few studies have investigated the potential effects of combining physical movement with second language learning. READ MORE