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Found 3 essays matching the above criteria.

  1. 1. Computation of Underwater Acoustic Wave Propagation Using the WaveHoltz Iteration Method

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Paul Wall; [2022]
    Keywords : WaveHoltz iteration method; Helmholtz equation; Discontinuous Galerkin methods; Underwater acoustics.; WaveHoltziterativametod; Helmholtzekvation; DiskontinuerligaGalerkinmetoder; Undervattensakustik.;

    Abstract : In this thesis, we explore a novel approach to solving the Helmholtz equation,the WaveHolz iteration method. This method aims to overcome some ofthe difficulties with solving the Helmholtz equation by providing a highlyparallelizable iterative method based on solving the time-dependent Waveequation. READ MORE

  2. 2. Multi-method based characterization of calving events at Sálajiegna Glacier - Lake Sulitelma, Northern Sweden

    University essay from Stockholms universitet/Institutionen för naturgeografi

    Author : Martin Schulthess; [2021]
    Keywords : Glaciology; Glacier; Glaciers; Calving; calving front; detection algorithm; Acoustic; Acoustics; Photogrammetry; ice-ocean interactions; UAV; drone; time-lapse; Salajiegna;

    Abstract : Sea level rise concerns millions of people in coastal areas across the globe. One of the largest uncertainties to project future sea level rise is the frontal ablation (accounting for calving and submarine melt) at marine ice margins, around the Greenland and Antarctic Ice Sheet. READ MORE

  3. 3. GPU Accelerated Ray-tracing for Simulating Sound Propagation in Water

    University essay from Linköpings universitet/Datorteknik

    Author : Mattias Ulmstedt; Joacim Stålberg; [2019]
    Keywords : ray-tracing; ray acoustics; sound propagation; underwater; simulation; turing architecture; RT cores; ray-tracing cores;

    Abstract : The propagation paths of sound in water can be somewhat complicated due to the fact that the sound speed in water varies with properties such as water temperature and pressure, which has the effect of curving the propagation paths. This thesis shows how sound propagation in water can be simulated using a ray-tracing based approach on a GPU using Nvidia’s OptiX ray-tracing engine. READ MORE