Essays about: "User guide"

Showing result 1 - 5 of 226 essays containing the words User guide.

  1. 1. Predicting Navigational Patterns in Web Applications using Machine Learning Techniques

    University essay from Lunds universitet/Institutionen för reglerteknik

    Author : Patric Balan; Gustav Jönemo; [2024]
    Keywords : Technology and Engineering;

    Abstract : In large corporations, customer support is a costly service, and an area of constant optimization. Solutions to increase efficiency and decrease bottlenecks are constantly needed. READ MORE

  2. 2. Exploring a Wearable Technology for Enhanced Learning : - a design concept

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Linus Thofte; [2024]
    Keywords : Exoskeleton; Haptics; Smart Glove; UX; Interaction Design; Embodied Music Cognition; Human-Machine Cooperation; Wearables; Learning System; Technology Matchmaking;

    Abstract : This paper is an explorative interaction design study focusing on the development of a wearable device for enhanced learning of bodily skills. It uses a variation of technology scouting and matchmaking to explore possible technologies related to assistive technology for learning. READ MORE

  3. 3. A Language for Board Games – Development of an Embedded Domain-Specific Language for Describing Board Games

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Edvin Alestig; Joel Ericson; Erik Eriksson; Lukas Schiavone; Filip Torphage; Joakim Tubring; [2023-03-03]
    Keywords : DSL; domain-specific languages; Haskell; functional programming; board games; game theory; domänspecifika språk; funktionell programmering; brädspel; spelteori;

    Abstract : In recent years board games have increasingly found themselves in the digital medium. One way to enable easier creation of digital board games is to create a domainspecific language (DSL) for that purpose. This thesis details the process of developing an embedded DSL for describing board games with Haskell as its host language. READ MORE

  4. 4. Context-aware security testing of Android applications : Detecting exploitable vulnerabilities through Android model-based security testing

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Ivan Baheux; [2023]
    Keywords : Android Application Security; Vulnerability Detection; Context-Awareness; Model-Based Security Testing; Domain Specific Language; Sécurité des Applications Android; Détection de Vulnérabilités; Sensibilité au Contexte; Tests de Sécurité Basés sur les Modèles; Langage Dédiés; Android-applikationssäkerhet; Upptäckt av sårbarheter; Kontextmedvetenhet; Modellbaserad säkerhetstestning; Domänspecifikt språk;

    Abstract : This master’s thesis explores ways to uncover and exploit vulnerabilities in Android applications by introducing a novel approach to security testing. The research question focuses on discovering an effective method for detecting vulnerabilities related to the context of an application. READ MORE

  5. 5. Considerations When Visualizing Information for a Non-interactive Dashboard : A study about what aspects to keep in mind when designing a non-interactive dashboard

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Elina Eriksson; [2023]
    Keywords : information visualization; accessibility; non-interactive dashboard; color vision deficiency; color blindness;

    Abstract : In this project a dashboard was created on behalf of the company Combitech who wanted to visualize a part of a workgroup’s information flow in hope of improving their communication. The only restriction was that it could not be interactive. READ MORE