Essays about: "Virtual Reality VR"

Showing result 6 - 10 of 331 essays containing the words Virtual Reality VR.

  1. 6. Prototyping and Evaluation of a Lightweight Simulator Concept Combining Physical and Digital Assets

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Nicke Carlsson; Carl Månsson; [2023-09-27]
    Keywords : Virtual reality; extended reality; mixed reality; tactical training; simulation; combat; medical; treatment; tccc; unreal engine;

    Abstract : Serious injuries often occur in high-risk environments such as warfare, urban combat, and traffic accidents. The medical proficiency of soldiers and first responders in these situations is paramount. READ MORE

  2. 7. Virtual Reality for Assessment of Chronic Lower Back Pain in Physiotherapy : Task Selection, Design, and User Experience Evaluation

    University essay from Umeå universitet/Institutionen för informatik

    Author : William Sahlin; Hiran Herath; [2023]
    Keywords : Chronic Lower Back Pain; Virtual Reality; Physiotherapy assessment; Co-creation; User Experience; Human-Computer-Interaction;

    Abstract : Chronic lower back pain (CLBP) presents a significant challenge in healthcare, requiring effective tools for rehabilitation and assessment. This study explores the use of virtual reality (VR) for the assessment of CLBP and addresses two research questions. READ MORE

  3. 8. Improving the public’s ability to find publicly placed bleeding control kits : The effect of signage and bleeding control kit placement

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Norrblom Petter; [2023]
    Keywords : bleeding control; signage; bleeding control kit placement; virtual reality; Stop the Bleed;

    Abstract : Trauma is a leading cause of death, and in potentially preventable trauma deaths insufficient bleeding control has often been noted. For bleeding-related injuries, providing aid quickly is crucial since people may die from haemorrhage within minutes. READ MORE

  4. 9. Undisplayed BPM for Engaging Exercise : Using Heart Rate Data in a Lower Body VR Exergame

    University essay from Blekinge Tekniska Högskola/Institutionen för teknik och estetik

    Author : Ajsha Caca; Sejke Nord; [2023]
    Keywords : Heart rate data; biofeedback; VR; virtual reality; fitness bike; health; Pulsdata; biofeedback; VR; virtual reality; träningscykel; hälsa;

    Abstract : This study has researched the use of undisplayed heart rate data as biofeedback in the contextof a lower body VR exergame using a fitness bike, in collaboration with Ericsson Research.Most of the global population need to exercise more, but describe it as dull and monotonous. READ MORE

  5. 10. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE