Essays about: "Virtual presence"

Showing result 16 - 20 of 132 essays containing the words Virtual presence.

  1. 16. Arbitrary motion Synthetic Aperture Radar

    University essay from Lunds universitet/Matematisk statistik

    Author : Filip Alberius; Erik Rolander; [2023]
    Keywords : RADAR; SAR; Synthetic Aperture Radar; Pulsed Coherent Radar; PCR; VR; Virtual Reality; IMU; Inertial Measurment Unit; VAA; Virtual Antenna Array; Obstacle detection; Signal Processing; Matched Filter Method.; Technology and Engineering;

    Abstract : Syftet med denna avhandling är att utveckla en ny metod för att producera bilder med syntetisk aperturradar (SAR), med utgångspunkt i scenarier med arbiträr rörelse vad gäller radarsensorn. SAR är en väletablerad metod för att skapa 2- eller 3-dimensionella radarbilder, som traditionellt sett antar att radar-sensorns rörelse är linjär och förutsägbar. READ MORE

  2. 17. Looking Ahead: The Future of the Offline Channel for Digital-born Retailers

    University essay from Handelshögskolan i Stockholm/Institutionen för marknadsföring och strategi

    Author : Anna Kälebo Johansson; Michelle Malmström; [2023]
    Keywords : Fashion retailing; E-commerce; Offline channels; Virtual shopping; Price image; Billboard effect; Customer acquisition cost; Retail death;

    Abstract : During recent years, there has been a significant increase in e-commerce and the demand for it among customers. It has become imperative for new fashion retailers to have a digital presence, and the outbreak of Covid-19 has further accelerated this trend, amplifying the importance of having a presence online. READ MORE

  3. 18. Does an increase in adaptive audio lead to an increase in perceptual realism in first-person games?

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Petter Persson; [2023]
    Keywords : Game; adaptive; procedural; interactive; audio; sound; immersion; presence; immersive; present; first-person; realism; perceptual; Unreal Engine; virtual;

    Abstract : When striving for realism in first-person games, the use of sampled audio has been frequent, and it is often argued that a higher level of auditory authenticity will lead to an increased realism.However, in this paper, it is argued that, for the purpose of realism, attention should instead be directed at making players themselves a more contributing factor to how sound is perceived; the more the audio of a game changes with, or adapts to, player input, the more realistic it should be perceived. READ MORE

  4. 19. Exploring cognitive biases in voice-based virtual assistants

    University essay from Mälardalens universitet/Akademin för innovation, design och teknik

    Author : Anna Khofman; [2023]
    Keywords : Voice user interface; virtual assistant; natural language processing; cognitive bias;

    Abstract : This paper investigates the conversational capabilities of voice-controlled virtual assistants with respect to biased questions and answers. Three commercial virtual assistants (Google Assistant, Alexa and Siri) are tested for the presence of three cognitive biases (wording, framing and confirmation) in the answers given. READ MORE

  5. 20. Reachability Analysis for Occlusion Reasoning in Realistic Autonomous Driving Scenarios

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Enric Condal Asensio; Pere Conte Pallarès; [2023]
    Keywords : ;

    Abstract : In this Bachelor Thesis, we tackle a crucial issue in autonomous driving technology - the detection and reasoning of occluded areas and potential occluded vehicles in realistic scenarios. Autonomous driving has gained significant momentum in recent years, but ensuring safety remains a major concern. READ MORE