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Showing result 1 - 5 of 76 essays matching the above criteria.

  1. 1. OpenCourse: Gamification in Computer Science Education

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Gustaf Bodin; Elias Ekroth; Tobias Engblom; Filip Linde; Anwarr Shiervani; [2023-03-03]
    Keywords : Gamification; Education; Heuristic Evaluation; Desktop Application Development; Spelifiering; Utbildning; Heuristisk Utvärdering; Datorapplikationsutveckling;

    Abstract : Academic degrees in computer science suffer from the highest dropout rates among universities. As a result, there is a lack of technical professionals, which could threaten the digital infrastructure. READ MORE

  2. 2. How to Educate an Organization in Working with Security Topics from a User Experience Perspective

    University essay from Lunds universitet/Ergonomi och aerosolteknologi; Lunds universitet/Certec - Rehabiliteringsteknik och Design

    Author : Felicia Gabrielii Augustsson; Anna Dahlström; [2023]
    Keywords : User centered design; threat analysis; security; experiential learning; gamification; interactive learning tool; the design process; Technology and Engineering;

    Abstract : In today's rapidly evolving society, the pervasive influence of technology has profoundly transformed various aspects of human life, presenting both unprecedented opportunities and critical security challenges. To mitigate the risks of data breaches, malicious attacks, and overall cyber threats, companies have taken proactive measures by providing education and training to their employees in the areas of cyber security and software security. READ MORE

  3. 3. Utilising computer simulations to teach derivatives with p5.js and Google Colaboratory : A comparative study

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Patrik Johansson; Amin Kokhaei Pak; [2023]
    Keywords : ;

    Abstract : Education is considered as one of the most crucial services of society, yet in recent years there has been a decline in understanding of mathematics among pupils. Therefore, this thesis explores how Python and Javascript code written using the web-based simulation frameworks of Jupyter/Google Colab and p5. READ MORE

  4. 4. Automatic Analysis of Peer Feedback using Machine Learning and Explainable Artificial Intelligence

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Kevin Huang; [2023]
    Keywords : Text classification; Peer feedback; Explainable Artificial Intelligence; BERT; RoBERTa; DistilBERT; Decision Tree; MLP; CSCL; STEM education; Textklassificering; Feedback till kamrater; Förklarig Artificiell Intelligens; BERT; RoBERTa; DistilBERT; Decision Tree; MLP; CSCL; STEM-utbildning;

    Abstract : Peer assessment is a process where learners evaluate and provide feedback on one another’s performance, which is critical to the student learning process. Earlier research has shown that it can improve student learning outcomes in various settings, including the setting of engineering education, in which collaborative teaching and learning activities are common. READ MORE

  5. 5. Predicting the threshold grade for university admission through Machine Learning Classification Models

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Anas Almawed; Anton Victorin; [2023]
    Keywords : Admission data; Data Classification; Machine Learning; Logistic Regression; Support Vector Machine; Decision Tree Classifier; Random Forest; Antagningsdata; Dataklassificering; Maskininlärning; Logistic Regression; Support Vector Machine; Decision Tree Classifier; Random Forest;

    Abstract : Higher-level education is very important these days, which can create very high thresholds for admission on popular programs on certain universities. In order to know what grade will be needed to be admitted to a program, a student can look at the threshold from previous years. READ MORE