Essays about: "computer graphics Master Thesis"

Showing result 6 - 10 of 14 essays containing the words computer graphics Master Thesis.

  1. 6. Accelerating Fluids Simulation Using SPH and Implementation on GPU

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Aditya Hendra; [2015]
    Keywords : ;

    Abstract : Fluids simulation is usually done with CFD methods which offers high precision but needs days/weeks/months to compute on desktop CPUs which limits the practical use in industrial control systems. In order to reduce the computation time Smoothed Particle Hydrodynamics (SPH) method is used. READ MORE

  2. 7. Rendering Light and Shadows for Transparent Objects

    University essay from Lunds universitet/Institutionen för datavetenskap

    Author : Isak Lindbäck; [2015]
    Keywords : Light; Shadow; Deep Shadow Maps; Light Linked List; OpenGL; Technology and Engineering;

    Abstract : This masters thesis presents a new approach to enable complex illuminationand shadowing for transparent objects such as glass or smoke. This is achievedby combining two algorithms which are intended to run in a real-time environment commonly found in modern computer games. READ MORE

  3. 8. Virtual Test Environment for Motion Capture Shoots

    University essay from Akademin för innovation, design och teknik

    Author : Claudio Redavid; [2012]
    Keywords : Master Thesis; Motion Capture; Unreal Development Kit; Kinect; Virtual Environment; Imagination Studios; Mdh University;

    Abstract : This master thesis presents the design of an implementation of a working prototype for an augmented motion capture acting environment. Motion capture (MoCap), the recording of movements to be applied to characters or objects in computer graphics simulations, is widely used in video games, advertisement, and cinema. READ MORE

  4. 9. A Data-Parallel Graphics Pipeline Implemented in OpenCL

    University essay from Institutionen för systemteknik; Tekniska högskolan

    Author : Joel Ek; [2012]
    Keywords : Computer graphics; GPGPU; OpenCL; graphics pipeline; rasterization; texture filtering; parallelization;

    Abstract : This report documents implementation details, results, benchmarks and technical discussions for the work carried out within a master’s thesis at Linköping University. Within the master’s thesis, the field of software rendering is explored in the age of parallel computing. READ MORE

  5. 10. Energy Efficient Graphics : Making the Rendring Process Power Aware

    University essay from Institutionen för informationsteknologi

    Author : Johan Bergman; [2010]
    Keywords : ;

    Abstract : Today, it is possible to produce computer generated graphics with amazing realism, even in embedded systems. Embedded systems, such as mobile phones are characterized by limited battery power, and as graphics become more complex, it becomes necessary to find a solution that provides the means to control the energy consumption of graphics at run-time. READ MORE