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Showing result 1 - 5 of 32 essays matching the above criteria.

  1. 1. The Collective Unconscious in Neil Gaiman's Fairy Tales : The Motif of the Triple Goddess through Symbols and the Manifestations of the Anima Archetype

    University essay from Karlstads universitet

    Author : Yana Chyrko; [2024]
    Keywords : Neil Gaiman; Myth; Fairy Tale; Anima Archetype; Jungian Archetype; Archaic Symbol; Initiation; Collective Unconscious; Triple Goddess; Neil Gaiman; Myt; Saga; Anima Arketyp; Jungiansk Arketyp; Arkaisk Symbol; Initiation; Kollektiva Omedvetna; Tredelade Gudinnan; Symboler;

    Abstract : Many recent studies confirm that the fantasy genre is based on ancient myths. Contemporary authors of fiction create new versions of myths, often using ancient “natural” and cultural symbols. Neil Gaiman is one of these tellers of modern myth. READ MORE

  2. 2. Escaping the Stereotypical : A character analysis of Addie LaRue in V.E.Schwab's The Invisible Life of Addie LaRue

    University essay from Linnéuniversitetet/Institutionen för språk (SPR)

    Author : Milla Fyrman; [2023]
    Keywords : Stereotypes; Fantasy; Characterization; Heroes; V.E. Schwab; The Invisible Life of Addie LaRue;

    Abstract : With the support of earlier research about female heroes and the representation of female characters in fantasy, this essay argues that V.E. READ MORE

  3. 3. Sorry, I Don’t Know a Justin! : A study of LGBTQIA+ Representation, Fan Interaction, and Identity in The Adventure Zone.

    University essay from Linnéuniversitetet/Institutionen för språk (SPR)

    Author : Sofie Jönsson; [2023]
    Keywords : EFL; The Adventure Zone; Universal Design for Learning; UDL; identity; LGBTQIA ; LGBTQ ; transmediation; authorship; fandom; fan interaction;

    Abstract : This thesis examines how queer identities are represented through characters in The Adventure Zone, a popular Dungeons and Dragons, fantasy comedy podcast that features unique fan contributions and deep involvement from the creators. Drawing on queer theory and theories of stereotypes and language, audience participation, and transmediation, this thesis argues that The Adventure Zone’s portrayal of queer identities both challenges dominant norms and stereotypes while also being shaped by them, and that listening to the podcast can create opportunities to discuss queer identities, LGBTQIA+ questions and the relationships between author and fans online in the Swedish EFL classroom. READ MORE

  4. 4. Quantitative Analysis of Customizable Player Avatars in an MMORPGEnvironment

    University essay from Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik

    Author : Mikhail Gardberg; Siri Kjerf; [2022]
    Keywords : Video Games; Representation; Hypersexuality; Fashion; Digitala spel; representation; hypersexualitet; mode;

    Abstract : Sexualization of video game characters has been noted to have real world consequences. While there are studies surrounding characters designed by video game developers, the same cannot be said for players' choice of attire. READ MORE

  5. 5. Yakuwarigo and Fantasy Characters : A Case Studyof Howl’s Moving Castle

    University essay from Högskolan Dalarna/Institutionen för språk, litteratur och lärande

    Author : Roosa Merilehto; [2022]
    Keywords : Yakuwarigo; role language; fantasy characters; Howl’s Moving Castle; fantasy translation; Japanese; characterization;

    Abstract : Yakuwarigo, or role language, is a Japanese term used to describe different typesof exaggerated spoken languages that are used in Japanese fiction. Yakuwarigo isoften assigned to a character based on, for example, the character’s personality,age, or occupation, and it can be different from how people actually speak in reallife. READ MORE