Essays about: "game design"

Showing result 41 - 45 of 841 essays containing the words game design.

  1. 41. A designer-driven approach to procedural generation tools for level design

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Max Truedsson; [2023]
    Keywords : Master Thesis; Game development; Game Design; Procedural generation; PCG; Level creation; Art Tool; 3d Environment design; Master Examensarbete; Spelutveckling; Speldesign; Procedurell generering; PCG; Spelbana Konstruktion; Konst verktyg; 3d miljö design;

    Abstract : Game development is a multifaceted field that involves both traditional software practices and creative work. It is characterized by its iterative and time-consuming process where prototypes are created and then evaluated. This is especially true for creating 3D environments, where it is difficult to evaluate the quality before it is completed. READ MORE

  2. 42. Farming exergame using webcam skeletal ML tracking and Godot

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Emil Bertholdsson; Linus Karlsson; [2023]
    Keywords : Media Technology; Game Development; Exergaming; Exergames; Farming Games; Exertion; Godot; Motion Tracking; Game Design;

    Abstract : The modern office environment requires employees to perform stationary work. This can cause them several health issues due to being sedentary for long periods of time. An exergame was developed with the aim to remedy these issues by encouraging short motion controlled game sessions during breaks. READ MORE

  3. 43. Designing a Corporate Training Game that Empowers the Communication between Game Designers and Programmers

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Paul Brandstetter; Henrik Nilsson; [2023]
    Keywords : corporate games; training games; design communication; cultural approach to organizations; measuring communication; game design;

    Abstract : This research investigates the communication of design teams using Research through Design. Specifically, it investigates the communication between the game designers and programmers in a game development environment. READ MORE

  4. 44. EFFECT OF HEAD-UP DISPLAY DESIGN ON GAME IMMERSION

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Elias Bergman; Tobias Hermansson; [2023]
    Keywords : immersion; game immersion; head-up display; eye-tracking; cognitive science;

    Abstract : Game immersion is an important aspect of gaming and is a term used by players and critics alike. It is one of the aspects that keeps a player “hooked” and is often seen as critical for a good game session. A Heads-up Display (HUD) is a common element of most games. READ MORE

  5. 45. AI and real-time Strategy Games

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Juan Pablo Botello Deras; [2023]
    Keywords : ;

    Abstract : As artificial intelligence continues to progress, applications hope to have AI perform tasks as good, if not better, than a human. A good way to test theoretical applications is through games, simple to complex. READ MORE