Essays about: "games application for thesis"

Showing result 6 - 10 of 98 essays containing the words games application for thesis.

  1. 6. Examining Domestic and International Influences on Sweden’s and Turkey’s Negotiations for Swedish NATO Membership : A qualitative single case study

    University essay from Stockholms universitet/Institutionen för ekonomisk historia och internationella relationer

    Author : Alice Rogblad Wahlström; [2023]
    Keywords : ;

    Abstract : Sweden and Finland historically applied for NATO membership in 2022. While essentially all member states welcomed the application, Turkey’s ratification deterred. After a trilateral memorandum between Sweden, Finland and Turkey was signed, Finland was eventually accepted into the alliance. READ MORE

  2. 7. Nuking Duke Nukem : Reaching the Stack via a Glboal Buffer Overflow in DOS Protected Mode

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Henrik Lindblom; [2023]
    Keywords : Computer Security; Operating Systems; Control-flow hijack attacks; Buffer Overflow; Stack; DOS;

    Abstract : Control-flow hijack attacks on software exploit vulnerabilities in the software’s memory handling. Over the years, various security mitigations have been developed to counter these attacks. However, compatibility issues have hindered the adoption of such measures in some legacy systems. READ MORE

  3. 8. Evaluating the Performance of Android and Web Applications for the 2048 Game : Using Firebase

    University essay from Blekinge Tekniska Högskola

    Author : Om Tejaswini Kokatam; Pavithra Reddy Pulimi; [2023]
    Keywords : Web application; Android application; Firebase; Unity; Test lab; Performance;

    Abstract : Background: In the rapidly evolving field of game development, the demand for diverse platform support is increasingly significant. This thesis explores the creation of a Unity-based game compatible with both Web and Android platforms, addressing the rising need for cross-platform gaming experiences. READ MORE

  4. 9. Playing by the Rules: Exploring the Challenges to Copyright Protection faced by Video Game Publishers

    University essay from Lunds universitet/Juridiska institutionen; Lunds universitet/Juridiska fakulteten

    Author : Alice Niamh Savage; [2023]
    Keywords : Law and Political Science;

    Abstract : The intellectual property regime within the European Union is one which has a rich and lengthy history, encompassing a wealth of forms of expression. The harmonisation of copyright can be dated to the creation of the Berne Convention for the Protection of Literary and Artistic Works of 1886. READ MORE

  5. 10. Applying spatially and temporally adaptive techniques for faster DEM-based snow simulation

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Simon Andreasson; Linus Östergaard; [2023]
    Keywords : Real-time simulation; DEM; GPU; Games; Computer graphics; Realtidssimulering; DEM; GPU; Spel; Datorgrafik;

    Abstract : Background. Physically-based snow simulation is computationally expensive and not yet applicable to real-time applications. Some of the prime factors for this cost are the complex physics, the large number of particles, and the small time step required for a high-quality and stable simulation. READ MORE