Essays about: "interactive design"
Showing result 6 - 10 of 620 essays containing the words interactive design.
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6. LEARNING FOR ALL IN THE DIGITAL MUSEUM
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: Due to the COVID-19 pandemic, museum have increased their exploration of digital means to reach their audience. Museums are obliged to ensure that digital initiatives are in alignment with legal standards and guidelines for accessibility. READ MORE
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7. MetaStackVis: Visually-Assisted Performance Evaluation of Metamodels in Stacking Ensemble Learning
University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Abstract : Stacking, also known as stacked generalization, is a method of ensemble learning where multiple base models are trained on the same dataset, and their predictions are used as input for one or more metamodels in an extra layer. This technique can lead to improved performance compared to single layer ensembles, but often requires a time-consuming trial-and-error process. READ MORE
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8. Interactive Visualization of Network Models in JavaScript/TypeScript for Web-based Applications
University essay from Umeå universitet/Institutionen för fysikAbstract : Networks of nodes and links are powerful tools to model complex systems, however, when the number of nodes and links grows to the thousands then even the network becomes too complex to comprehend unless we can simplify and highlight the networks underlying structure. The map equation is a method developed by the researchers at IntegratedScience Lab that uses an information theoretic approach to reveal community structure using the flow of information on the network modeled with random walks. READ MORE
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9. Prototyping Tool for Large Scale Interactive Experiences
University essay from Lunds universitet/Institutionen för designvetenskaperAbstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE
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10. Considerations When Visualizing Information for a Non-interactive Dashboard : A study about what aspects to keep in mind when designing a non-interactive dashboard
University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Abstract : In this project a dashboard was created on behalf of the company Combitech who wanted to visualize a part of a workgroup’s information flow in hope of improving their communication. The only restriction was that it could not be interactive. READ MORE