Essays about: "museum visitor"

Showing result 11 - 15 of 40 essays containing the words museum visitor.

  1. 11. Design research on engaging and educative museum experiences with the use of games within museum applications : A case study of a treasure hunt game within the Nationalmuseum’s application

    University essay from Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik

    Author : Boglárka Váry; [2021]
    Keywords : User Experience; Museum Experience; Museum application; Gamification; Engaging Games; Educational Games.;

    Abstract : This paper discusses factors that affect engagement during a museum experience with a focus on applying gamification into a museum application. At the center of this paper, the educative and engaging purposes of a museum visit are situated and analyzed in the form of design research. READ MORE

  2. 12. MOVING BETWEEN LEVELS OF ENGAGEMENT WITH INTERACTIVE DIGITAL EXHIBITS

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Alena Seredko; [2020-03-24]
    Keywords : Engagement; Museum; Digital technology; Interactive exhibit; Contextual Model of Learning; Visitor Engagement Framework;

    Abstract : Purpose: The overall purpose of the study is to explore how engagement with digital interactive exhibits can be evaluated in a museum rather than in a science centre setting and scrutinize factors that encourage or hinder visitors’ engagement. This is examined using a case study of the Human Nature exhibition displayed at the Museum of World Culture (Gothenburg, Sweden). READ MORE

  3. 13. Let me tell you a story. Illustrated storytelling as a tool for museum learning

    University essay from Göteborgs universitet/Institutionen för kulturvård

    Author : Fredrika Jern; [2020-02-19]
    Keywords : illustrated storytelling; museum; learning; museum pedagogy; child development; learning theory;

    Abstract : This thesis analyses the use of illustrated storytelling in a museum environment and the impact it has on children’s learning. The analysis is based on a study made at the Maritime Museum in Oskarshamn. READ MORE

  4. 14. Museum Exhibitions, Cultural Heritage and Visitors : A communication study on visitors’ experience in the context of museum exhibitions using the Raffles exhibition at the British Museum

    University essay from Uppsala universitet/Kulturvård

    Author : Tzu-Yu Liu; [2020]
    Keywords : cultural heritage; museum exhibition; communication; British Museum; visitor study;

    Abstract : This thesis is a study of how communication takes place in museum exhibitions. The curatorial teams send themessages and the visitors are the receivers. The author uses the British Museum’s free admission special exhibition, Sir Stamford Raffles: collecting in Southeast Asia 1811-1824, as the case study. READ MORE

  5. 15. Principles of a Gamification Concept in a Museum Using AR for Enhancing the Engagement in Children

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Hedvig Fahlstedt; [2020]
    Keywords : Augmented Reality; Gamification; Museum; Exhibition; Engagement; Visitor Engagement; Principles of Gamification; Mechanics; Dynamics; Emotions; Tekniska Museet; Gamified Experience;

    Abstract : Museums are not only public repositories of culture, but also educational institutions striving to emotionally stimulate visitors with an explorative educational experience. However, it is stated knowledge that museums can be considered boring, especially by the younger visitors. READ MORE