Essays about: "persona"

Showing result 21 - 25 of 120 essays containing the word persona.

  1. 21. Automatic game-testing with personality : Multi-task reinforcement learning for automatic game-testing

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Oleguer Canal Anton; [2021]
    Keywords : Deep Reinforcement Learning; Multi-Task; Successor Features; Game- Testing; Personas; Djup förstärkningsinlärning; Multitasking; Efterföljande kännetecken; Speltestning; Artificiell intelligens; Persona.;

    Abstract : This work presents a scalable solution to automate game-testing. Traditionally, game-testing has been performed by either human players or scripted Artificial Intelligence (AI) agents. While the first produces the most reliable results, the process of organizing testing sessions is time consuming. READ MORE

  2. 22. Gamers with the Purpose of Language Resource Acquisition : Personas and Scenarios for the players of Language Resourcing Games-With-A-Purpose

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Nikolaos Droutsas; [2021]
    Keywords : games with a purpose; crowdsourcing; persona-focused design; user experience design; natural language processing;

    Abstract : Ethical, cheap, and scalable, purposeful games leverage player entertainment to incentivise contributors in language resourcing. However, discourse is scarce around the enjoyability of these games, whose playerbases are divided between a tiny minority of reliable contributors and a vast majority of inconsistent contributors. READ MORE

  3. 23. Data-driven persona development for a knowledge management system

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Annika Baldi; [2021]
    Keywords : Personas; data-driven persona development; k-means clustering; Persona Perception Scale;

    Abstract : Generating personas based entirely on data has gained popularity. Personas describe characteristics of a user group in a human-like format. This project presents the persona creation process from raw data to evaluated personas for Zapiens’ knowledge management system. READ MORE

  4. 24. Empirical Evaluation of Using Contextual Methods to Describe Digital Work Environment: Survey Study at Reykjavik University

    University essay from Uppsala universitet/Institutionen för informatik och media

    Author : Ruochen Wang; [2021]
    Keywords : Contextual Persona Method; Contextual Think-Aloud Method; Digital Work Environment;

    Abstract : Digitalization in work environment has been a trend in recent years and has profound impact on the way people work. We see the application of digital technologies in workplace greatly benefits people’s daily work, but we also notice health problems such as stress and pressure caused by poorly designed software systems. READ MORE

  5. 25. A New Frontier for North Korean Human Rights Activism? A qualitative case study on North Korean defector-activist Park Yeonmi and her use of social media

    University essay from Lunds universitet/Centrum för öst- och sydöstasienstudier

    Author : Valeria Raimondo; [2021]
    Keywords : Park Yeonmi; North Korea; Human Rights Activism; Microcelebrity; Digital Activism; Social Sciences;

    Abstract : The present thesis sought to inspect the yet-unexplored digital dimension of North Korean human rights activism, aiming to uncover the strategic digital communication wielded by a selected case study. The research was thus based on an explorative qualitative inquiry of the social media activity of Park Yeonmi, one of the most renowned North Korean defectoractivists in the West. READ MORE