Essays about: "procedural generated"
Showing result 1 - 5 of 68 essays containing the words procedural generated.
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1. Exploring procedural generation of planets : Developing a tool to create spherical worlds
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : If you want procedurally generated content in your games, you often have to rely on your own ability to develop the desired tools. This can be limiting for newer game developers, leading to certain types of gameplay not being considered when designing games. READ MORE
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2. Identifying and Applying Hand-painted Features Onto Procedurally Generated Textures
University essay from Blekinge Tekniska HögskolaAbstract : Background. Procedural content generation (PCG) is a powerful tool used in manydifferent areas within game development. One of these areas are texturing where procedural generation have several advantages, including increased effectiveness, reducedstorage cost and unlimited texture resolution. READ MORE
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3. Representing video game style with procedurally generated content : How wave function collapse can be used to represent style in video games
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : As the video gaming industry continues to grow, developers face increasing pressure to produce innovative content swiftly and cost-effectively. Procedural Content Generation (PCG), the use of algorithms to automate content creation, offers a solution to this problem. READ MORE
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4. Procedural Textures in CET : Investigating the feasibility of implementing procedural textures in CET
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : Applications with 3D graphics often utilize high-resolution image textures to enhance re-alism. Image textures are stored as large files, which can result in significant storage spaceallocation for the application. Furthermore, image textures are also disadvantaged becausethey are static and lack flexibility. READ MORE
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5. Effects of AI-Generated Content (AIGC) in the Game Development : From traditional PCG to AIGC
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This paper aims to investigate the effect of AI-generated content (AIGC) when it starts to be applied in game development. AIGC in games refers to the generation of game content through artificial intelligence, a concept that has recently recieved a high level of attention due to the latest rapid developments in artificial intelligence, and in traditional research, AIGC can be categorized as an advanced approach to Procedural Content Generation (PCG), i. READ MORE