Essays about: "programming paradigms"

Showing result 21 - 25 of 32 essays containing the words programming paradigms.

  1. 21. Skin Generator for trig.com : A user friendly, browser based, CSS editor

    University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)

    Author : MARTIN KANERVA; [2014]
    Keywords : ;

    Abstract : This report revolves around social network communities, accessible over the Internet using a browser. More specifically it discusses each member’s personal presentation page. READ MORE

  2. 22. Functional Reactive Programming as programming model for telecom server software

    University essay from Linköpings universitet/Programvara och system; Linköpings universitet/Tekniska fakulteten

    Author : Klervie Toczé; [2014]
    Keywords : reactive-banana; functional reactive programming; maintainability; performance; object-oriented programming; LTE; telecom application;

    Abstract : This thesis studies the use of the functional reactive programming (FRP) framework reactive-banana in a prototype which simulates a part of a Long-Term Evolution (LTE) base station: the Radio Resource Control connection setup procedure. The investigated problem is to determine whether using this FRP framework leads to an implementation with suitable performance and improved maintainability compared to the current implementation. READ MORE

  3. 23. The Functional Paradigm in Embedded Real-Time Systems : A study in the problems and opportunities the functional programming paradigm entails to embedded real-time systems

    University essay from Mälardalens högskola/Akademin för innovation, design och teknik

    Author : Emil Bergström; Shiliang Tong; [2014]
    Keywords : Functioanl paradigm; Embedded real-time systems; PLC; Memory management; Test-driven development;

    Abstract : This thesis explores the possibility of the functional programming paradigm in the domain of hard embedded real-time systems. The implementation consists of re-implementing an already developed system that is written with the imperative and object oriented paradigms. READ MORE

  4. 24. Component-Based Entity Systems : Modular Object Construction and High Performance Gameplay

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Olof Wallentin; [2014]
    Keywords : Programming; game object; entity; C ; component; game design.;

    Abstract : This bachelor thesis examines design implementation and differences between game entity systems, with a focus on a component-based structure. How each will affect the other will be discussed from both a technical and design point of view, including possible drawbacks or advantages regarding game design iteration and performance. READ MORE

  5. 25. Comparative study of parallel programming models for multicore computing

    University essay from Institutionen för datavetenskap; Tekniska högskolan

    Author : Akhtar Ali; [2013]
    Keywords : OpenCL; OpenMP; TBB; Multicore frameworks;

    Abstract : Shared memory multi-core processor technology has seen a drastic developmentwith faster and increasing number of processors per chip. This newarchitecture challenges computer programmers to write code that scales overthese many cores to exploit full computational power of these machines. READ MORE