Essays about: "server architecture"

Showing result 11 - 15 of 189 essays containing the words server architecture.

  1. 11. CLIENT-SIDE CACHING: REDUCING SERVER LOAD AND LATENCY IN A NETWORK TRAFFIC ANALYSIS TOOL

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Oskar Södermark; [2023]
    Keywords : Caching; client-side cache implementation; cache deployment; partially repeated queries; cache placement investigation; client-side cache; reducing latency; reducing server load;

    Abstract : Caching is a fundamental technique widely used in the field of computing to reduce network traffic, server load, and latency. Storing frequently accessed data in a high-speed cache layer can make future requests process faster by involving fewer system components when generating and serving the response. READ MORE

  2. 12. Highly Available Task Scheduling in Distinctly Branched Directed Acyclic Graphs

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Patrik Zhong; [2023]
    Keywords : Distributed Scheduling; Fault-tolerance; Graph Partitioning; Task Graphs; Dask; Dask Distributed; Data Processing; Distribuerad Schemaläggning; Feltolerans; Grafpartitionering; Uppgiftsgrafer; Dask; Dask Distributed; Dataprocessering;

    Abstract : Big data processing frameworks utilizing distributed frameworks to parallelize the computing of datasets have become a staple part of the data engineering and data science pipelines. One of the more known frameworks is Dask, a widely utilized distributed framework used for parallelizing data processing jobs. READ MORE

  3. 13. Offloading Workloads from CPU of Multiplayer Game Server to FPGA : SmartNIC implementation with UDP Communication

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Junwen Bao; [2022]
    Keywords : FPGA; UDP; Multiple-connection Server; Network Communication; Integrated Circuit Design; FPGA; UDP; server med flera anslutningar; nätverkskommunikation; Integrerad kretsdesign;

    Abstract : For multiplayer games, the performance of the server’s Central Processing Unit (CPU) is the main factor that limits the number of players on the server at the same time. Compared with the CPU, the Field-Programmable Gate Array (FPGA) architecture has no instructions set and no shared memory. READ MORE

  4. 14. Next Generation Access Control as a support core system in the Arrowhead Framework

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Ilaman Esenov; [2022]
    Keywords : ;

    Abstract : In the fourth industrial revolution known as Industry 4.0, massive amounts of data is collected, processed and communicated by cyber-physical systems and Internet of Things (IoT). Although the nature of this data varies, industrial data is often proprietary and may cause harm to the data owner in the event of a resource leak. READ MORE

  5. 15. Anomalous Behavior Detection in Aircraft based Automatic Dependent Surveillance–Broadcast (ADS-B) system using Deep Graph Convolution and Generative model (GA-GAN)

    University essay from Linköpings universitet/Databas och informationsteknik

    Author : Jayesh Kenaudekar; [2022]
    Keywords : Intrusion detection aircraft aviation security adsb protocol AI deep learning machine learning graph generative model surveillance broadcast;

    Abstract : The Automatic Dependent Surveillance-Broadcast (ADS-B) is a key component of the Next Generation Air Transportation System (Next Gen) that manages the increasingly congested airspace and operation. From Jan 2020, the U.S. Federal Aviation Administration (FAA) mandated the use of (ADS-B) as a key component of Next Gen project. READ MORE