Essays about: "social cognitive"

Showing result 1 - 5 of 500 essays containing the words social cognitive.

  1. 1. Collaborative Learning in an Immersive Virtual Environment: The Effects of Context and Retrieval Practice

    University essay from Lunds universitet/Institutionen för psykologi

    Author : Noelle Bender; [2024]
    Keywords : VR; collaborative Mapping; retrieval practice; contextual variation; desirable difficulty; ecological validity; Social Sciences;

    Abstract : The accessibility of Virtual Reality (VR) enables the investigation of desirable difficulties originating from memory research with increased ecological validity. The two desirable difficulties include contextual variation and retrieval practice. READ MORE

  2. 2. Encouraging Reading on Social Media. Exploring Finnish Bookstagram Community

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Susanna Kokko; [2023-11-21]
    Keywords : social media; Bookstagram; reading; literacy; reading promotion;

    Abstract : In the contemporary digital age, where text-based communication is increasingly significant, literacy skills play a crucial role in effective social participation. However, despite the importance of literacy, a considerable number of people are still illiterate. READ MORE

  3. 3. GETTING READY TO LEARN IN VR

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Alice Zupančič; [2023-10-10]
    Keywords : VR; Virtual reality; collaborative VR; collaborative learning; immersive virtual environments; virtual learning environments; user onboarding; VR onboarding;

    Abstract : Purpose: VR’s unique affordances offer significant potential for education, but the steep learning curve hinders users from fully benefiting from the technology. Onboarding plays a pivotal role in bridging the gap between novice users and the complexities of collaborative VR environments, contributing to the broader goal of making VR education more accessible and user-friendly. READ MORE

  4. 4. DIFFERENTIAL OUTCOME TRAINING AND HUMANOID ROBOT FEEDBACK ON A VISUOSPATIAL GAMIFIED TASK: An experimental study investigating learning, affective social engagement cues and cognitive learning strategies

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Alva Markelius; Sofia Sjöberg; [2023-02-01]
    Keywords : Human-robot interaction; gamified memory task; dementia; differential outcome theory; Furhat; engagement; digitalised treatments; robot assistance;

    Abstract : By combining Differential Outcome Training (DOT), the usage of unique stimulus-response pairings, and feedback from a humanoid simulated robot (SDK) this study aims to improve learning performance of subjects on a visuospatial gamified memory task. This is achieved by using the SDK as an interface for an algorithm that provides audiovisual, reinforcing feedback promoting engangement in a new dyadic setup for a gamified task. READ MORE

  5. 5. OPTIMISATION AND UNDERSTANDING OF TECHNOLOGICAL ARTEFACTS An Experimental Study Investigating the Role of Causal Cognition and Social Learning in Micro-society Paradigms

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Albin Högberg; Eva Iliefski-Janols; [2023-02-01]
    Keywords : Cumulative Technological Culture; Cognitive Niche Hypothesis; Cultural Niche Hypothesis; Social Learning; Causal Cognition; Micro-society Paradigms;

    Abstract : Cumulative technological culture - how humans can build upon and improve the technology and tools of earlier generations - has been regarded as a main contributing factor for Homo sapiens' success as a species. In this study we investigate the role of causal cognition and social learning in the optimisation of technological artefacts. READ MORE