Essays about: "texture maps"
Showing result 21 - 25 of 29 essays containing the words texture maps.
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21. Generation of floating islands using height maps
University essay from Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikationAbstract : A floating island was generated using two height maps, one for the bottom of the island and one for the top. Vertices of the island was displaced in the Y axis using an algorithm called Simplex noise. To avoid texture stretching that appears when displacing the vertices an algorithm called “tri planar projection” was implemented. READ MORE
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22. Creating realistic hair in Autodesk Maya
University essay from Avdelningen för Industriell utveckling, IT och SamhällsbyggnadAbstract : This thesis work focuses on how to create realistic looking hair using only the vanilla version of Autodesk Maya. It describes two approaches, the widely used polygon-stripe based technique and the Maya built-in nHair. It also evaluates these two approaches in terms of ease of implementation, production speed and quality of final results. READ MORE
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23. Performance aspects of layered displacement blending in real time applications
University essay from Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikationAbstract : The purpose of this thesis is to investigate performance aspects of layered displacement blending; a technique used to render realistic and transformable objects in real time rendering systems using the GPU. Layered displacement blending is done by blending layers of color maps and displacement maps together based on values stored in an influence map. READ MORE
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24. Radar and Optical Data Fusion for Object Based Urban Land Cover Mapping
University essay from KTH/Geodesi och geoinformatikAbstract : The creation and classification of segments for object based urban land cover mapping is the key goal of this master thesis. An algorithm based on region growing and merging was developed, implemented and tested. The synergy effects of a fused data set of SAR and optical imagery were evaluated based on the classification results. READ MORE
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25. Examining Automatic Texture Mapping of Arbitrary Terrains
University essay from Akademin för innovation, design och teknikAbstract : In this thesis, methods for texture mapping voxel based terrain of arbitrary topology, are studied. Traditional methods for generating terrain often use 2D height maps which has its limitations in topology, but often can rely on fast and simple planar projection for texture mapping. READ MORE