Essays about: "thesis game abstract"

Showing result 1 - 5 of 19 essays containing the words thesis game abstract.

  1. 1. Virtual vistas : exploring the art of in-game photography presence on social media

    University essay from Lunds universitet/Medie- och kommunikationsvetenskap; Lunds universitet/Institutionen för kommunikation och medier

    Author : Yimeng Li; [2023]
    Keywords : Photograph; Video Game; New Media Art; Authorship; Virtual Reality; Screenshoot; Virtual Photography; Game Culture; Social Sciences;

    Abstract : This thesis delves into the emerging field of virtual photography, an artistic form seamlessly integrated into the digital landscapes of video games. Investigating the intricate relationship between the virtual and the tangible, the study meticulously analyzes in-game photographs to unveil the subtleties often overlooked, decoding implied meanings. READ MORE

  2. 2. A WHOLE - MAKING FRACTIONS TANGIBLE

    University essay from Lunds universitet/Industridesign

    Author : Elias Monzon; [2020]
    Keywords : Technology and Engineering; Arts and Architecture;

    Abstract : How can the tools used in elementary school facilitate mathematical learning and understanding? This project has been a study in how maths is taught and how to create a broader understanding of the subject. This report covers the process of, and is part of, my Master thesis at the Industrial Design School in Lund, Sweden. READ MORE

  3. 3. Supporting Pre-Productionin Game Development : Process Mapping and Principles for a Procedural Prototyping Tool

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Paulina Hollstrand; [2020]
    Keywords : ;

    Abstract : Game development involves both traditional software activities combined with creative work. As a result, game design practices are characterized by an extensive process of iterative development and evaluation, where prototyping is a major component to test and evaluate the player experience. READ MORE

  4. 4. Supporting Pre-Production in Game Development : Process Mapping and Principles for a Procedural Prototyping Tool

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Paulina Hollstrand; [2020]
    Keywords : Game Design; Prototyping; Procedural Content Generation; Pre-Production; Game World Development;

    Abstract : Game development involves both traditional software activities combined with creative work. As a result, game design practices are characterized by an extensive process of iterative development and evaluation, where prototyping is a major component to test and evaluate the player experience. READ MORE

  5. 5. Zero-Knowledge Agent Trained for the Game of Risk

    University essay from Uppsala universitet/Signaler och system

    Author : Simon Bethdavid; [2020]
    Keywords : Deep Reinforcement Learning; Zero-Knowledge Agent; AlphaZero; Expert Iteration; Risk;

    Abstract : Recent developments in deep reinforcement learning applied to abstract strategy games such as Go, chess and Hex have sparked an interest within military planning. This Master thesis explores if it is possible to implement an algorithm similar to Expert Iteration and AlphaZero to wargames. READ MORE