Essays about: "usability guidelines"

Showing result 6 - 10 of 146 essays containing the words usability guidelines.

  1. 6. User-Centered Methods on Established Products : Developing a methodology to align already established products to a user-centered approach

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : Carla Roos Morales; [2023]
    Keywords : Usability; User Centered Design; Methodology; User Experience Research; Användbarhet; Användarcentrerad Design; Metodik; Undersökning av användarupplevelse;

    Abstract : With the increasing demand for usability, it is crucial for organizations to understand their users’ needs and align their products to a more user-centered approach. However, due to increasing demands for usability, many companies may find it difficult to hire new UX personnel to quickly fix their issues. READ MORE

  2. 7. Evaluation of Sustainability Data Visualisation in the Manufacturing Industry : A Design Proposal for a Sustainability Dashboard at Sandvik Coromant

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Alva Håkansdotter; Linnéa Johansson; [2023]
    Keywords : Data visualisation; Circularity data; Manufacturing; Sustainability; Figma; Datavisualisering; Cirkularitetsdata; Tillverkning; Hållbarhet; Figma;

    Abstract : The awareness of the importance of sustainability in the manufacturing industry has increased over the past decade. An integral aspect of sustainability is the focus on circularity. READ MORE

  3. 8. A designer-driven approach to procedural generation tools for level design

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Max Truedsson; [2023]
    Keywords : Master Thesis; Game development; Game Design; Procedural generation; PCG; Level creation; Art Tool; 3d Environment design; Master Examensarbete; Spelutveckling; Speldesign; Procedurell generering; PCG; Spelbana Konstruktion; Konst verktyg; 3d miljö design;

    Abstract : Game development is a multifaceted field that involves both traditional software practices and creative work. It is characterized by its iterative and time-consuming process where prototypes are created and then evaluated. This is especially true for creating 3D environments, where it is difficult to evaluate the quality before it is completed. READ MORE

  4. 9. Dashboard Design Proposal for Trionas TNE Editor using User Centred Design

    University essay from Högskolan Dalarna/Institutionen för information och teknik

    Author : Johan Frölander; Patrik Örjes; [2023]
    Keywords : Usability; User-Experience UX ; User-Centred Design UCD ; Dashboard; Dashboard Design;

    Abstract : We have been working together with Triona AB to design a dashboard mock-up for their web application TNE Editor, so they can get a better overview of important information. A process with many steps is needed to gather information about Trionas customers, we want to reduce the number of these steps. Triona is an IT-consulting business. READ MORE

  5. 10. Driving from Afar : Exploring requirements and guidelines for next-generation remote operation interfaces in public transportation

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Frida Piscator Pettersson; [2023]
    Keywords : ;

    Abstract : This study focuses on exploring the possibilities and challenges associated with remote operation andremote driving of vehicles for the transition to autonomous passenger transportation. It adopts a user-centered design perspective, emphasizing the importance of effective communication between theoperator and the vehicle in remote driving and remote operating systems. READ MORE