Essays about: "user experience research"

Showing result 21 - 25 of 905 essays containing the words user experience research.

  1. 21. Neuroscience app interfaceanalysis.

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Lucía Velasco González; [2023]
    Keywords : ;

    Abstract : The Neurologyca company received a request from a client, Orange, on how to improve its appinterface, Orange TV, to be more user-friendly. The project's main purpose is to evaluate the userexperience and optimal design of the interface, focusing on qualitative and quantitative research toanalyze the consumer emotional reaction while using the app. READ MORE

  2. 22. Using Synthetic Data to ModelMobile User Interface Interactions

    University essay from Karlstads universitet/Institutionen för matematik och datavetenskap (from 2013)

    Author : Laoa Jalal; [2023]
    Keywords : Time Series Data; Generative Adversarial Networks; Synthetic Data Generator; Usability Testing; Machine Learning;

    Abstract : Usability testing within User Interface (UI) is a central part of assuring high-quality UIdesign that provides good user-experiences across multiple user-groups. The processof usability testing often times requires extensive collection of user feedback, preferablyacross multiple user groups, to ensure an unbiased observation of the potential designflaws within the UI design. READ MORE

  3. 23. Defining an Evaluation Model for Container Orchestration Operator Frameworks

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : André Arnesson; Samuel Alberius; [2023]
    Keywords : container orchestration; cloud native application; operator; software framework; evaluation model; Technology and Engineering;

    Abstract : The growing complexity of cloud native applications has necessitated the intro- duction of operators to the container orchestration tools’ suite of components. Operators affords developers the ability to encode domain knowledge and make fine-grained controllers for their Kubernetes clusters, radically extending the range of feasible applications to host. READ MORE

  4. 24. cARcassonne for Hololens 2 - Improving UX through UI

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Kevin Bjørn Roulund Wilken; [2023]
    Keywords : AR; Augmented Reality; Hololens; UX; User Experience; UI; User Interface; Board Games; AR Games; Carcassonne; DSRM; IT;

    Abstract : This paper aims to improve the UX of the AR game cARcassonne for the Hololens 2 by making changes to its UI. Previous research and existing games are analyzed to determine the changes to the UI. A questionnaire is developed using said research as well as research of other UX measuring methods such as the GEQ and UPEQ. READ MORE

  5. 25. Navigating through Frustrations : A User-Centered Approach to Enhancing Airborne Early Warning and Control System Operator Experience

    University essay from Uppsala universitet/Institutionen för informatik och media

    Author : Josef Jönsson; [2023]
    Keywords : Human-computer interaction; Military; User interface design; Usability; User-centered Design; Airborne Early Warning and Control System; User experience; Research-through-design; Defense industry; High-stakes environments;

    Abstract : This master thesis focuses on enhancing the user interface experience for Airborne Early Warning and Control (AEW&C) system operators in a military context. Collaborating with Saab, a defense sector company, the study employs the research through design and a user-centered design approach to investigate user needs and how they interact with the interface. READ MORE