Essays about: "value iteration"

Showing result 21 - 25 of 35 essays containing the words value iteration.

  1. 21. Tactical route planning in battlefield simulations with inverse reinforcement learning

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Emil Broqvist Widham; [2019]
    Keywords : ;

    Abstract : In this report Deep Maximum Entropy Inverse Reinforcement Learning has been applied to the problem of route planning in rough terrain, while taking tactical parameters into account. The tactical parameters that the report focuses on is to avoid detection from predetermined static observers by keeping blocking terrain in the sight line. READ MORE

  2. 22. Exploring the repurposing of cross laminated timber spillage

    University essay from Linköpings universitet/Institutionen för teknik och naturvetenskap

    Author : Caspar Reuterswärd; [2019]
    Keywords : ;

    Abstract : Forestry is one of Sweden’s largest natural resources and a largeand important foundation for the country’s economic stability.There is a significant opportunity to evaluate material efficiencyand values in the supply chain of industrialised wood-basedproducts. READ MORE

  3. 23. An automated approach to clustering with the framework suggested by Bradley, Fayyad and Reina

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Jesper Berglund; [2018]
    Keywords : Clustering; Big Data; K-means; BFR; Single pass algorithms; Klustring; Big Data; K-means; BFR; Single pass algorithms;

    Abstract : Clustering with the framework suggested by Bradley, Fayyad and Reina allows for great scalability. However, practical challenges appear when applying the framework. One of the challenges is to define model parameters. This includes defining the number of clusters (K). READ MORE

  4. 24. Using Artificial Intelligence for Gameplay Testing On Turn-Based Games

    University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknik

    Author : Joakim Nilsson; Andreas Jonasson; [2018]
    Keywords : ;

    Abstract : Background. Game development is a constantly evolving multi billion dollar in-dustry, and the need for quality products is very high. Testing the games however isa very time consuming and tedious task, often coming down to repeating sequencesuntil a requirement has been met. READ MORE

  5. 25. Development of a 4-point bending test to characterize creases on paperboard and packaging material

    University essay from Lunds universitet/Förpackningslogistik

    Author : Jakob Lindbladh; [2018]
    Keywords : Technology and Engineering;

    Abstract : During the manufacturing of a paperboard-based package, the material is in one step folded to obtain the desired shape of the end product. Prior to this step, the material undergoes another processing step, creasing, in which the material is damaged along the folding lines. READ MORE