Essays about: "Fictional Worlds"
Showing result 11 - 15 of 15 essays containing the words Fictional Worlds.
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11. From Rolling to Reading: An Analysis of the Adaptation of Narrative Between Role-Playing Games and Novels
University essay from Lunds universitet/Masterprogram: Litteratur - Kultur – MediaAbstract : Narratives are present throughout media, ranging from its traditional point of study, literature, to newer media such as films, graphic novels and video games. While these narratives have always transcended barriers to some degree today we find that the concept of transmedial narratives has become more relevant via the interconnected storyworlds established throughout popular culture. READ MORE
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12. Achieving Visual Diversity : A Study within a Modular 3D environment
University essay from Uppsala universitet/Institutionen för speldesignAbstract : The digital game industry is evolving fast and games are increasing in scale, both regarding the size of the development teams, as well as the size of the digital worlds provided for the players. Much time and effort is put on creating these worlds, and there are multiple techniques in use with the purpose of the creation of visually appealing games. READ MORE
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13. The Non-World : Inaccessibility and Law in Charles Dickens' Bleak House
University essay from Stockholms universitet/Engelska institutionenAbstract : The representation of Chancery court in Charles Dickens’ Bleak House (1852-3) emphasises the inaccessibility of this institution to members of the laity. Dickens’ critique of Chancery chimes with Pierre Bourdieu’s sociological description of law as a formalistic social field defined by practices of exclusion. READ MORE
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14. Creating Anomalies: A Study In Player Involvement Through Narrative In Alternate Reality Games
University essay from Malmö högskola/Fakulteten för teknik och samhälle (TS)Abstract : This thesis project aims to explore the relationship between the players and the fictional worlds of alternate reality games (ARGs), concentrating on the aspects of immersion, player involvement and narrative. It investigates the connection between immersion and narrative, as well as to what extent the applying of narrative to physical environments contribute to the overall immersive experience of the players. READ MORE
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15. Transmedial Migration : Properties of Fictional Characters Adapted into Actual Behavior
University essay from Engelska institutionenAbstract : Research in the field of fictional and possible worlds examines the real and its hypothetical counterparts. The interaction between the actual and the fictional is a cause of debate within this field, and includes questions concerning the ontological status of fictional characters and their relation to reality. READ MORE