Essays about: "Game Design Rhetorics"
Found 3 essays containing the words Game Design Rhetorics.
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1. A Hypnotic Digital Artefact
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This essay investigates what may constitute a hypnotic digital artefact from a design standpoint. This essay is meant to help designers who want to create hypnotic digital artefacts in the shape of a game, or researchers who wants to further this field. READ MORE
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2. Are we ready to talk about feminist game mechanics?
University essay from Uppsala universitet/Institutionen för speldesignAbstract : While character design and representation have been extensively discussed within feminist discourse, the attention given to game mechanics has been limited. This study aims to challenge the assumption that feminist ideals in video games can only be conveyed through narrative elements and investigate the potential of integrating feminist principles into game design, with a specific focus on game mechanics. READ MORE
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3. Implementing Digital Fun : Locating success factors in PC games
University essay from Karlstads universitet/HandelshögskolanAbstract : The purpose of this paper is to explore the technical implementation of common game design theory in successful PC games today. The study uses a quantitative study to analyze 23 modern successful PC games to identify common success factors which are connected to Arrasvuors et al. READ MORE