Essays about: "feminist games"

Showing result 1 - 5 of 16 essays containing the words feminist games.

  1. 1. Are we ready to talk about feminist game mechanics?

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Caterina Blomgren; [2023]
    Keywords : feminism; video games; game mechanics; procedurality; procedural feminism; feminist games;

    Abstract : While character design and representation have been extensively discussed within feminist discourse, the attention given to game mechanics has been limited. This study aims to challenge the assumption that feminist ideals in video games can only be conveyed through narrative elements and investigate the potential of integrating feminist principles into game design, with a specific focus on game mechanics. READ MORE

  2. 2. Sexy 16-Year-Old Baby-Eater: Gendered, Sexualized, and Racialized Discourses in Exalted, Second Edition

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Niels-Martin Ström Josefsen; [2021-11-26]
    Keywords : Roleplaying games; Exalted; feminist post-structural discourse analysis; representation; geek culture; race; gender; sexuality; Dungeons Dragons; discourses; White Wolf; misogyny; fantasy; genre subversion; social constructivism; media tropes; monstrous women; monstrous motherhood; infantilization; trans representation; sexualization; animalization;

    Abstract : Previous research finds roleplaying games, as well as the wider spectrum of geek culture that they exist within, to be defined by discourses favoring a white, heterosexual, cis-male viewpoint, drawing up and reproducing stereotypes and tropes that are inherently misogynist, homophobic, and racist. Heretofore, research into discourses of gender, sexuality, and race in roleplaying games has focused overwhelmingly on market leader Dungeons & Dragons (1971- ongoing), largely neglecting to scrutinize other well-established titles that may adhere to or break from the same tendencies. READ MORE

  3. 3. “MORE FEMINIST BULLSHIT”Exploring Sexism and the Battle Over Gender Construction in Video Game Discourse Communities

    University essay from Göteborgs universitet/Institutionen för språk och litteraturer

    Author : Ola Nenzelius; [2021-02-09]
    Keywords : Video games; Women in games;

    Abstract : Abstract: Thisstudyexplores gender construction in video game discourse communities, using Critical Discourse Analysis(CDA)as a theoretical frameworktogetherwith a quantitative, corpus linguistic methodology.Discourse samples weretaken from five online content creators for World of Warcraft(WoW)who react to the four Shadowlands: Afterlivestrailers for theWoW expansion released in November of 2020. READ MORE

  4. 4. Undoing Gender Interpellations in Role-Playing Videogame Spaces : The case of Cyberpunk 2077 as a case of resistance from a feminist post-constructionist perspective

    University essay from Umeå universitet/Umeå centrum för genusstudier (UCGS)

    Author : Anna Militsi; [2021]
    Keywords : posthuman cyborg; autoethnography; video games; cyberculture;

    Abstract : This Thesis is pertinent to the negotiations of sex, gender, and sexuality in the video game Cyberpunk 2077 and the narratives the gamer traverses while on the game, and aimed to add to the literature regarding the entanglements of gender and technology within the virtual world of the video games.This Thesis focused on investigating the potential of technocultural assemblages to undo gender (and racial) interpellations, and more specifically in regard to the assemblages that are formed between (post)human and avatar in first-person video games that allow the user to create their character with a great deal of freedom. READ MORE

  5. 5. FOREIGN POLICY AND ITS FRAMING TO DIFFERENT AUDIENCES A qualitative study of Swedish feminist foreign policy communication in four countries

    University essay from Göteborgs universitet/Statsvetenskapliga institutionen

    Author : Iryna Mikhnovets; [2020-10-14]
    Keywords : cause of the problem; domestic audience; feminism; feminist foreign policy; foreign context; foreign policy actors; framing; gender equality; international audience; persuasion; policy analysis; policy communication; problem’s framing; solution of the problem; two-level games;

    Abstract : This thesis aims to investigate whether and in what ways Swedish foreign policy actors frame feminist foreign policy differently for audiences. The focus of this thesis concentrates on the single case of Swedish feminist foreign policy and contains comparative elements. READ MORE