Essays about: "Immersive Experience"

Showing result 11 - 15 of 140 essays containing the words Immersive Experience.

  1. 11. Optimizing Realistic 3D Facial Models for VR Avatars through Mesh Simplification

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Beiqian Liu; [2023]
    Keywords : Mesh Simplification; Virtual Reality; Realistic Avatars; 3D Face Reconstruction;

    Abstract : The use of realistic 3D avatars in Virtual Reality (VR) has gained significant traction in applications such as telecommunication and gaming, offering immersive experiences and face-to-face interactions. However, standalone VR devices often face limitations in computational resources and real-time rendering requirements, necessitating the optimization of 3D models through mesh simplification to enhance performance and ensure a smooth user experience. READ MORE

  2. 12. The impact of the differences in color symbols in Asian and Western cultures on the emotional experience of players in pastoral games

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Xinyi Liu; [2023]
    Keywords : 3D pastoral games; Asian and Western games; color design; psychological impact; behavioral impact; emotional state;

    Abstract : Today, 3D pastoral games have gained widespread popularity among young people, offering a relaxing and immersive experience in the idyllic world of Xanadu. This paper focuses on the different applications of color in 3D pastoral games in Asia and the West, specifically studying theme colors, terrain colors, crop colors, and animal colors, as well as exploring the cultural differences that influence color choices in these games. READ MORE

  3. 13. An analysis of how video advertising factors influence consumers' impulse purchase intentions — In the context of short-form video

    University essay from Lunds universitet/Företagsekonomiska institutionen

    Author : Huihao Lu; Yating Zheng; [2023]
    Keywords : Short-form video advertising; impulsive purchase intention; emotional response; Business and Economics;

    Abstract : Online shopping is gradually becoming a daily behavior in people's lives, and advertising marketing methods based on short videos are also playing an increasingly important role in this trend. Different from pictures and texts, it combines sound and picture, is easy to spread, and contains a lot of information, which conforms to people's habit of using fragmented information. READ MORE

  4. 14. Female Characters’ Images in Chinese Otome Game and Woman Stereotype

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Dongna Chen; [2023]
    Keywords : otome games; gender; women stereotypes; character design; user experience;

    Abstract : Otome game is a role-playing game targeted to female players, with immersive romance as the main game experience. Female players assume the role of a female character and engage in the romantic relationships with different outstanding male characters. READ MORE

  5. 15. An Evaluative Study on the Impact of Immersion and Presence for Flight Simulators in XR

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Robin Dahlkvist; [2023]
    Keywords : Extended reality; Mixed reality; Immersion; Presence; Simulator sickness; Extended reality; Mixed reality; Immersion; Närvaro; Simulatorsjuka;

    Abstract : Flight simulators are a central training method for pilots and with the advances of human-computer interaction, new cutting-edge technology introduces a new type of simulator using extended reality (XR). XR is an umbrella term for many representative forms of realities, where physical reality (PR) and virtual reality (VR) are the endpoints of this spectrum, and any reality in between can be seen as mixed reality (MR). READ MORE