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Showing result 1 - 5 of 90 essays matching the above criteria.

  1. 1. Epicness through level design : A God of War case study

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : David Petersen; [2023]
    Keywords : Level design; epic; game analysis;

    Abstract : Epic poems originate from Ancient Greece with the most well-known one being the Odyssey by Homer. Today other forms of media than just poems are considered epic. Video games have the possibility of both being incredibly detailed as the epic modern novel and being a spectacle as seen on epic cinema. READ MORE

  2. 2. Career Development of Successful Indian football players : Analysis of Media Materials

    University essay from Högskolan i Halmstad/Akademin för hälsa och välfärd

    Author : Akansha Hirani; [2023]
    Keywords : narrative thematic analysis; holistic form structural analysis; Indian football; sink or swim narrative; performance narrative.;

    Abstract : Objectives of the study were 1) To investigate patterns of career development of two successful Indian football through media analysis. 2) To identify factors of career success in male v/s female Indian football players. Methodology: This is a career development narrative study where media analysis was used. READ MORE

  3. 3. Stepping Outside of the Mainstream Network : The Concept of Paradiplomacy and its Relevance to Journalism

    University essay from Södertörns högskola/Institutionen för samhällsvetenskaper

    Author : Julius Harro Schmidt; [2023]
    Keywords : paradiplomacy; journalism; media; correspondent; reporting; mainstream network; Paradiplomatie; Journalismus; Medien; Korrespondent; Berichterstattung; Netzwerk;

    Abstract : This thesis explores the journalistic network, sourcing, and interactions with regard to reporting on international conflicts. As a contribution to the field of media and communication studies, this paper offers a new theoretical model of paradiplomacy in journalism and explains its relevance to the profession. READ MORE

  4. 4. Farming exergame using webcam skeletal ML tracking and Godot

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Emil Bertholdsson; Linus Karlsson; [2023]
    Keywords : Media Technology; Game Development; Exergaming; Exergames; Farming Games; Exertion; Godot; Motion Tracking; Game Design;

    Abstract : The modern office environment requires employees to perform stationary work. This can cause them several health issues due to being sedentary for long periods of time. An exergame was developed with the aim to remedy these issues by encouraging short motion controlled game sessions during breaks. READ MORE

  5. 5. The Class of Us: A Study Across Several Schools in Sweden Comparing the EFL Comprehension of Playing the Video Game The Last of Us Versus Viewing the Television Adaptation

    University essay from Lunds universitet/Engelska

    Author : Robert Bång; Simon Torffvit; Anton Grandi; [2023]
    Keywords : Comparative; Comparative Study; Quantitative; English; EFL; English as a Foreign Language; SLA; Second Language Acquisition; Comprehension; Test; Video Games; Video Game; CALL; Computer assisted language learning; The Last of Us; TLoU; The Last of Us: Remastered; Naughty Dog; PlayStation; HBO; Home Box Office; Game; Games; Computer Games; Skolverket; Upper Secondary School; Gymnasiet; Gymnasieskolan; Sweden; Control Group; Immersion; Multimodality; Interactivity; Interactive; Television; Television series; Media; Audiovisual media; Audiovisual; Large-scale; Gender; Program; Video Game Literacy; Game Literacy; Narrative; Educational; Serious Games; Mature; Problem of Content; Attitudinal; Survey; Likert-scale; Likert; Interventionist; Narratology; Languages and Literatures;

    Abstract : Contemporary English as a foreign language (EFL) classrooms in upper secondary schools in Sweden make frequent use of receptive media such as movies and television to facilitate language learning. The more interactive medium of video games is seldom used for the same purpose, despite previous research indicating that the added layer of interactivity can bring benefits such as improvements to vocabulary, written production and reading comprehension. READ MORE