Essays about: "Mobile VR"
Showing result 1 - 5 of 30 essays containing the words Mobile VR.
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1. Optimizing Realistic 3D Facial Models for VR Avatars through Mesh Simplification
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The use of realistic 3D avatars in Virtual Reality (VR) has gained significant traction in applications such as telecommunication and gaming, offering immersive experiences and face-to-face interactions. However, standalone VR devices often face limitations in computational resources and real-time rendering requirements, necessitating the optimization of 3D models through mesh simplification to enhance performance and ensure a smooth user experience. READ MORE
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2. Design and Examination of Applying Mobile Technologies and Augmented Reality to Support Learning History in the Classroom
University essay from Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Abstract : In recent decades, debates on applying digital technologies in the humanities field have increased. Discussions focus on developing a sustainable approach to learning humanities using Immersive digital technologies, such as Virtual Reality and Augmented Reality (VR & AR). READ MORE
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3. Xocchiali AR glasses - Design, implementation and usability testing of simple AR glasses
University essay from Lunds universitet/Institutionen för designvetenskaperAbstract : This thesis focuses on designing and prototyping a companion application for Xocchiali's AR glasses which are to be stylish, unobtrusive and cheap smart glasses designed to be used on a daily basis. The main goal was to create a user-friendly application that helps configure the glasses for everyday use. READ MORE
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4. Eye Diagnostics in Virtual Reality
University essay from Lunds universitet/Avdelningen för Biomedicinsk teknikAbstract : Eye tracking technology has been a great addition to medicine, psychology and behavioural science. Its contribution to diagnosis and the understanding of specific eye diseases should not be understated. However, eye tracking technology is often complex, expensive, immobile and usually requires users that can keep still for longer periods of time. READ MORE
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5. 2D Orientation Estimation Using Machine Learning With Multiple 5G Base Stations
University essay from Linköpings universitet/Reglerteknik; Linköpings universitet/Tekniska fakultetenAbstract : Localization of mobile devices has implications on a multitude of use cases such as estimating the location of the user originating an emergency call, localization of devices to enable autonomous operation required by industrial Internet of Things (IoT) use cases, etc. In futuristic use cases such as Augmented Reality (AR), Virtual Reality (VR), Extended Reality (XR), autonomous navigation of Unmanned Aerial Vehicles (UAVs), we will require the capability of estimating orientation in addition to position of such devices for efficient and effective provisioning of these services to the end-users. READ MORE