Essays about: "Playstation 4"

Showing result 1 - 5 of 6 essays containing the words Playstation 4.

  1. 1. The Ghost of Orientalism : Case Study of Historical Representations, History Culture and Orientalism in the Video Game Ghost of Tsushima

    University essay from Lunds universitet/Historia

    Author : Willy Malmquist; [2022]
    Keywords : bushidō; orientalism; self-orientalism game; history; historiebruk; historiekultur; datorspelsanalys; Japan; Japanese; History and Archaeology;

    Abstract : This thesis explores how history is represented in the video game Ghost of Tsushima from 2020. The game is set on the island of Tsushima off the coast of Japan during the Mongol invasion of 1274. Players are placed into this world as the fictive samurai Jin Sakai, fighting to free the island from the Mongol yoke. READ MORE

  2. 2. “OTHERWISE YOU CAN PLAY DRIVING THE BOAT ON YOUR PLAYSTATION INSTEAD”:

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Anastasia Skarpeti; [2020-11-17]
    Keywords : Simulator training; sociocultural approach; maritime education; material fidelity; interactional fidelity; environmental fidelity;

    Abstract : Purpose: This thesis aims to investigate how the training process occurred during a simulatorbased exercise in maritime education, examining if and how aspects of realism during simulation co-construct the outcome of the students’ learning experience. The main focus is on inspecting the relationships between human and material agents to show how these elements contribute to the learning process. READ MORE

  3. 3. On the assessment of Denial of Service vulnerabilities affecting smart home systems

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Sebastian Andersson; Oliver Josefsson; [2019]
    Keywords : Internet of Things IoT ; IoT; IoT Vulnerability; Vulnerability Testing; OpenVAS; Availability; Denial of Service; Smart Home;

    Abstract : IoT is an abbreviation of the term Internet of Things. The term describes everydayitems such as light bulbs that are connected to the Internet. IoT is a field that isgrowing very quickly with some researchers and industry leaders predicting thatthere will be up to 200 billion connected IoT devices in the world by 2020. READ MORE

  4. 4. Optimizing a Water Simulation based on Wavefront Parameter Optimization

    University essay from

    Author : Martin Lundgren; [2017]
    Keywords : Wavefront Parameter Interpolation; water simulation; GPU optimization; real-time; GPGPU; Wavefront Parameter Interpolation; vattensimulation; grafikkortsoptimering; realtid; GPGPU;

    Abstract : DICE, a Swedish game company, wanted a more realistic water simulation. Currently, most large scale water simulations used in games are based upon ocean simulation technology. These techniques falter when used in other scenarios, such as coastlines. READ MORE

  5. 5. Evaluating privacy and security risks in smart home entertainment appliances, from a communication perspective

    University essay from Malmö högskola/Fakulteten för teknik och samhälle (TS)

    Author : Simon Irengård Gullstrand; Ivan Morales Larsson; [2016]
    Keywords : security; privacy; Internet; smart home; playstation; wireshark; wireless communication; entertainment;

    Abstract : Konceptet "smarta hem" blir mer och mer en del av vår vardag. På grund av den hastigautvecklingen och med tanke på att trådlös kommunikation har blivit normen, har säkerhetoch integritet blivit mer av ett bekymmer. READ MORE