Essays about: "SOLUTION IN COMPUTER"
Showing result 6 - 10 of 588 essays containing the words SOLUTION IN COMPUTER.
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6. Detecting Distracted Drivers using a Federated Computer Vision Model : With the Help of Federated Learning
University essay from Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)Abstract : En av de vanligaste distraktionerna under bilkörning är utförandet av aktiviteter som avlägsnar förarens fokus från vägen, exempelvis användandet av en telefon för att skicka meddelanden. Det finns många olika sätt att hantera dessa problem, varav en teknik är att använda maskininlärning för att identifiera och notifiera distraherade bilförare. READ MORE
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7. Analyzing the performance of active learning strategies on machine learning problems
University essay from Uppsala universitet/Avdelningen för systemteknikAbstract : Digitalisation within industries is rapidly advancing and data possibilities are growing daily. Machine learning models need a large amount of data that are well-annotated for good performance. To get well-annotated data, an expert is needed, which is expensive, and the annotation itself could be very time-consuming. READ MORE
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8. Analyzing the Influence of Synthetic andAugmented Data on Segmentation Model
University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknikAbstract : The field of Artificial Intelligence (AI) has experienced unprecedented growth in recent years, thanks to the numerous applications related to speech recognition, natural language processing, and computer vision. However, one of the challenges facing AI is the requirement for large amounts of energy, time, and data to be effective and accurate. READ MORE
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9. Prototyping Tool for Large Scale Interactive Experiences
University essay from Lunds universitet/Institutionen för designvetenskaperAbstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE
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10. Analysis of Mutable Game Environments Built on a Tetrahedral Mesh : Tetras, a Potential Alternative to Voxels
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Historically 3D game environments have almost always been immutable. Mutable environments are a technical challenge that will affect performance. For games of the future to continue approaching realism, mutable environments are an essential step. READ MORE