Essays about: "User Preferences"
Showing result 1 - 5 of 214 essays containing the words User Preferences.
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1. Coverage increase in a plant-based BB cream formulation with natural pigments
University essay from KTH/KemiAbstract : Kaffe Bueno, ett bioteknologiskt start-up-företag dedikerat till framsteg inom naturliga och gröna produkter, fokuserar på att utnyttja den outnyttjade potentialen hos kaffebiprodukter genom grön kemi och bioteknik. Då endast 1% av kaffet används för bryggning, extraherar företaget lösliga och olösliga produkter genom en uppdelning mellan ett oljeutvinning och ett efterföljande vattenuttag, vilket bidrar till att sänka CO2-utsläppen per värde och en cirkulär ekonomi. READ MORE
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2. Neuroscience app interfaceanalysis.
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : The Neurologyca company received a request from a client, Orange, on how to improve its appinterface, Orange TV, to be more user-friendly. The project's main purpose is to evaluate the userexperience and optimal design of the interface, focusing on qualitative and quantitative research toanalyze the consumer emotional reaction while using the app. READ MORE
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3. Using Synthetic Data to ModelMobile User Interface Interactions
University essay from Karlstads universitet/Institutionen för matematik och datavetenskap (from 2013)Abstract : Usability testing within User Interface (UI) is a central part of assuring high-quality UIdesign that provides good user-experiences across multiple user-groups. The processof usability testing often times requires extensive collection of user feedback, preferablyacross multiple user groups, to ensure an unbiased observation of the potential designflaws within the UI design. READ MORE
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4. THE IMPACT OF DYNAMIC GAME DIFFICULTY BALANCING ON PLAYER USER EXPERIENCE IN PUZZLE GAMES : A case study
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This study delves into the relationship between Dynamic Game Difficulty Balance and Game User Experience in the context of puzzle games. The aim of this study was to explore the impact of DGDB on user experience in puzzle games, focusing on player engagement, immersion, and the occurrence of a-ha moment. READ MORE
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5. Designing a Trustworthy EU Digital Identity Wallet : A study of user needs and preferences
University essay from Uppsala universitet/DatorteknikAbstract : The digitalization has become increasingly central in today’s society and digital identities are one of the tangible changes that has quickly become integrated into our society. However, increased integration in societies also creates new challenges and responsibilities. READ MORE