Essays about: "Väglett lärande"

Showing result 1 - 5 of 8 essays containing the words Väglett lärande.

  1. 1. Cooperative Modular Neural Networks for Artificial Intelligence in Games : A Comparison with A Monolithic Neural Network Regarding Technical Aspects and The Player Experience

    University essay from Blekinge Tekniska Högskola/Fakulteten för datavetenskaper

    Author : Emil Högstedt; Ove Ødegård; [2023]
    Keywords : Neural Network; Modularization; Sensor; Reinforcement Learning; Supervised Learning; Neuralt Nätverk; Modulärisering; Sensor; Förstärkningsinlärning; Väglett Lärande;

    Abstract : Recent years have seen multiple machine-learning research projects concerning agents in video games. Yet, there is a disjoint between this academic research and the video game industry, evidenced by the fact that game developers still hesitate to use neural networks (NN) due to lack of clarity and control. READ MORE

  2. 2. Time Series Analysis and Binary Classification in a Car-Sharing Service : Application of data-driven methods for analysing trends, seasonality, residuals and prediction of user demand

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Aksel Uhr; [2023]
    Keywords : Smart mobility; Car-sharing; Time series analysis; Demand prediction; Machine learning; Supervised learning; Binary classification; Random forest; Smart mobilitet; Bildelning; Tidsseriaanalys; Efterfrågansprediktering; Maskininlärning; Väglett lärande; Binär klassificering; Slumpmässiga skogar;

    Abstract : Researchers have estimated a 20-percentage point increase in the world’s population residing in urban areas between 2011 and 2050. The increase in denser cities results in opportunities and challenges. Two of the challenges concern sustainability and mobility. READ MORE

  3. 3. A model for predicting the win propensity of new B2B opportunities across multiple companies

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Simon Persson; [2022]
    Keywords : CRM; B2B; Win propensity prediction; Sales; Supervised Learning; Machine Learning; CRM; B2B; Förutsägelse av affärsmöjligheter; Försäljning; Väglett lärande; Maskininlärning;

    Abstract : For a sales representative, a complex part of their work is determining the outcome of a potential deal with a customer. Most (if not all) processes today are based on guesses and gut feelings, making it hard to track progress. READ MORE

  4. 4. Real-Time Probabilistic Locomotion Synthesis for Uneven Terrain

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Emil Jonsson; [2021]
    Keywords : Machine learning; Probabilistic models; Normalising flow; Environment interaction; Animation Synthesis; Maskinginlärning; Probabilistiska metoder; Normaliserande flöden; Interaktion med omgivning; Animations-syntes;

    Abstract : In modern games and animation there is a constant strive for more realistic motion. Today a lot of games use motion matching and blending with lots of post-processing steps to produce animations, but these methods often require huge amounts of motions clips while still having problems with realistic joint weights. READ MORE

  5. 5. Noise Reduction of Scintillation Camera Images Using UNET: A Monte Carlo Simulation Approach

    University essay from Lunds universitet/Sjukhusfysikerutbildningen

    Author : Johanna Korpijärvi; [2021]
    Keywords : Medicine and Health Sciences;

    Abstract : Background The project aims to reduce the noise in planar 111-In projections with a machine learning model. Method Sixteen base phantoms were used to create 696 phantoms in XCAT. An anterior planar projection was simulated with 111-In and ten uptake curves for each phantom in SIMIND. READ MORE