Essays about: "Virtual reality development"

Showing result 16 - 20 of 159 essays containing the words Virtual reality development.

  1. 16. Math Visualizations in VR

    University essay from Högskolan i Halmstad/Akademin för informationsteknologi

    Author : Abraham Al-bashki; Ahmed Oogle; [2023]
    Keywords : ;

    Abstract : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. READ MORE

  2. 17. A VR carbon emissions calculator game to encourage sustainable lifestyle

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Hongyi Luo; [2023]
    Keywords : ;

    Abstract : The aim of this study is to introduce the design and implementation process of a Virtual Reality (VR) carbon emissions calculator game, with the goal of educating and encouraging participation in carbon offsetting activities. The objective of the game is to increase users' awareness of carbon footprints and environmental protection, and motivate them to adopt sustainable behaviors. READ MORE

  3. 18. Capturing the XR Market: Examining Strategies to Reach the Broader Market - An exploratory study of commercialization of XR enabled by 5G

    University essay from Lunds universitet/Produktionsekonomi

    Author : Terese Hilmersson; Ebba Lindström; [2023]
    Keywords : XR technologies; HMD; B2C commercialization; value capturing; revenue models; ecosystem mapping; adoption network; high- tech innovations; Technology and Engineering;

    Abstract : Living to some extent in a partly or fully virtual reality is a scenario that may not be as far in the future as many may think, and the development of technologies that enable this is fully underway. This thesis investigates the commercialization of extended reality (XR) technologies in the consumer market and what may facilitate and hinder this commercialization. READ MORE

  4. 19. Exploring gender expression and identity in virtual reality : The interplay of avatars, role-adoption, and social interaction in VRChat

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Jingyi Zhang; [2023]
    Keywords : full-body tracking; gender performativity; social interaction; social VR platforms; virtual reality;

    Abstract : This study examines the complex relationship between gender, virtual reality (VR), and social interaction within the context of full-body tracking (FBT) technology in social VR platforms. As VR technology advances and becomes increasingly integrated into users’ lives, understanding the implications of gender expression and perception in these immersive environments is crucial. READ MORE

  5. 20. The early stages of extended reality : An analysis of the opportunities and challenges faced by early stage businesses within the extended reality (XR) industry

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Philip Johannesson; Julia Karlsson; [2023]
    Keywords : Extended Reality; Virtual Reality; Augmented Reality; Mixed Reality;

    Abstract : In recent years, the extended reality (XR) industry has witnessed remarkable growth, revolutionizing various sectors. The potential of XR to reshape industries and create new business opportunities has captured the attention of entrepreneurs and investors alike, leading to the emergence of numerous early stage businesses venturing into this exciting field. READ MORE